Doctor Archive

Thread: Buffs vs Server Boundaries, FIXED ON TC!

Sarnon
Tue Aug 05, 2003 12:55 am
#1

Enhance Action D applied today after new patch on TestCenter. Shuttles did not remove it, nor did crossing city boundaries or traveling for 1000s of meters out in the boonies. I was even able to log to desktop, wait 15 minutes, and come back. This buff was like that battery bunny - it just kept going and going and going.


Oh happy day!


Died to test timer reset, no luck there. Lost the buff, and could not reapply until original timer wore off. Well, half a fix is better than none. This is still very good news, and progress. (*grins*)




________________________________________________
Doc Obu: Making the Galaxy safe for Fish, one Kreetle at a Time
Train for Free=> Any Medic or Doc skills

Kastafar
Tue Aug 05, 2003 5:48 am
#2

Are HAM bars still occasionally bugged? I know buffs sometimes seemed to cause it but I've seen cases where they freeze on a non-buffed person for apparently no reason.

Kastak




Kastak
EwokMuffin
Tue Aug 05, 2003 6:26 am
#3

Did the timer reset on death ?





Visit FoFF Industries on (Chilastra) Tattooine South west of Bestine. -1814, -4614 for Stims, weapon powerups, harvesters, and resources.
NRaas
Tue Aug 05, 2003 8:39 am
#4

EwokMuffin


If you read the last paragraph in the original post, it states that Death is still causing problems for buffs.





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Elenora
Tue Aug 05, 2003 10:00 am
#5

did ur ham freeze?




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EwokMuffin
Tue Aug 05, 2003 5:41 pm
#6

Heh, I was so elated at reading the first part that I didn't read the death part. **edit**. Nice they fixed the zone thing though.



Visit FoFF Industries on (Chilastra) Tattooine South west of Bestine. -1814, -4614 for Stims, weapon powerups, harvesters, and resources.
Sarnon
Wed Aug 06, 2003 12:08 am
#7

HAMs are not freezing in this patch.


If you but creature pets and they are stored, they will lose the buffs still.



By the way, the "Group Medic Exp" for healing comrades is applied to combat exps, not any specific weapon type. Group exps has been broken on TC for several days, so I cannot tell you how many exps you get per healing done. Will fill you in after group exps fix goes in today.




________________________________________________
Doc Obu: Making the Galaxy safe for Fish, one Kreetle at a Time
Train for Free=> Any Medic or Doc skills

Zarlor
Wed Aug 06, 2003 12:12 am
#8

A poster in the Medic forum tested this on the first day or two f the patch and suggested it looked like he was getting 10% of the Combat XP (what's needed for the Range Weapon Support line of the Marksman Tree thatis required for Combat Medics) of whomever he healed when they got their final Combat XP total after the kill.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Drevar
Thu Aug 07, 2003 7:11 am
#9

Small update..the patch on Aug 6 on the Test Center supposedly correctly resets the enhance timers on death.


Looks like they are getting through all the actual "bugs". What will be left will be overall game mechanic and idealogical issues.


Drev

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