Doctor Archive

Thread: Ease of Use Experimentation

Heir2003
Fri Oct 31, 2003 10:46 am
#1

Shouldn't experimenting on ease of use on meds make the required med skill LOWER? When I do it...it makes it higher....doesn't really make sense to me. Could someone enlighten me on this. (Oh, I was crafting enhance health and action B packs).



Thx




::Heir
Menoetius
Fri Oct 31, 2003 2:00 pm
#2






Heir2003 wrote:

Shouldn't experimenting on ease of use on meds make the required med skill LOWER? When I do it...it makes it higher....doesn't really make sense to me. Could someone enlighten me on this. (Oh, I was crafting enhance health and action B packs).



Thx






Ease of use experimentation on Enhance Packs are bugged, you experiment the med use goes up, use uber components and resources med use goes up.



Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
TabmocEsnetni
Sat Nov 01, 2003 4:32 am
#3

Ha, its still bugged? Man, been a long time...they REALLY need to fix that, dang...was hoping that got fixed....nothing new, bug that has been around for a long time that hasn't been fixed, but don't worry... they're "Looking into it"


/endnegativeattitude

Zarlor
Mon Nov 03, 2003 8:43 am
#4

It's fixed for the next publish, which should be on Live in the next few weeks.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Menoetius
Mon Nov 03, 2003 4:15 pm
#5






Zarlor wrote:
It's fixed for the next publish, which should be on Live in the next few weeks.





*faints - thud*


woo hoo!




Menoetius / Eryn (12 pt MD/MCM)
Doctor and Combat Medic Supplies
Vendors: 3560 x -5460 - New Hope, Lok (Lowca)
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