Doctor Archive

Thread: What other professions are people combining with Dr?

Isskost
Sun Nov 02, 2003 10:07 am
#1

Hi,


I am thinking of starting a Dr, but was wondering what fun combos people were creating with there Dr chars.


Any suggestions would be much appreciated


Thanks


Iss

JVtec
Sun Nov 02, 2003 10:16 am
#2

Well, I have a pretty balanced template IMHO and works really well for me, but I might have to do some point rearanging here in the near future, but what I have alows me to harvest my own resouces, just check out my sig.



2 accounts canceled thanks to NGE nerf...
1 still barlely holding out..
DarkChef182
Sun Nov 02, 2003 10:16 am
#3

i'm goin a Master Fencer/Master Doctor avatar.
ccmetal555
Sun Nov 02, 2003 10:37 am
#4

Xtremegene
Sun Nov 02, 2003 11:21 am
#5

Got to love being carbineer when you can buff that monsterous HAM appetite away


I never like getting hit for much, especially with my unbuffed self now, so that's why I chose carbineer (of course didn't know how broken it was at the time, but it's survivable still I guess). Rifle's fire too slow for my liking (and can't hit up close, blech), and pistols aren't supposed to hit that well far away (originally going pistoleer so I could get some smuggler stuff, but the char. builder I was using wasn't 100% correct, so I dropped that)


Besides that, I have scout with exploration 1 so I don't move too slow on those hills (with Hunting tree, though that goes away for Master Carbineer eventually), and ranged support tree (though that will go away soon enough as well for Master Carbineer.)


Good luck with whatever you chose.





------------------
Xtremegene
Medic going on Doc
Rebel Pilot in Ragnarok 9

No forced interaction (in an MMORPG?), but hey, the expansions sure seem forced.
HighRoller3K
Sun Nov 02, 2003 2:12 pm
#6

Doctor/Fencer here.



Annomander Rake...
(SCYLLA)
VandarStardriel
Sun Nov 02, 2003 3:14 pm
#7

As the sig states:


It's really nice to buff yourself and then use any pistoleer special for 7 mind and watch asyour 900 mind (500 focus 900 willpower) regens in no time





I do not aim with my hand; he who aims with his hand has forgotten the face of his father.
I aim with my eye.
I do not shoot with my hand; he who shoots with his hand has forgotten the face of his father.
I shoot with my mind.
I do not kill with my gun; he who kills with his gun has forgotten the face of his father.
I kill with my heart.
BeWary
Sun Nov 02, 2003 9:30 pm
#8

Master doc/master pistoleer, not a bad combo. But with buffs, master doc/master carbineer is scary mean.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



DarkLurker
Mon Nov 03, 2003 12:23 am
#9

I used to be a master fencer/master doc. Man and i thought i was one of a kind =D As it was i hardly saw any master fencers on Scylla. I ran into one master besides myself.


However now im a master carbineer/master doctor. Works well since carbineer's biggest complaint is ham cost and that goes out the window with a quickenss D enhance.




GTSimmo aka Elrohir
Sect of Ronins
Pactra
Mon Nov 03, 2003 1:37 am
#10

I am Doctor 4-4-4-3, working on master, annd a Novice Pitsoleer/ Creature Handler 3-2-0-0, going for 4300. I like it mysefl, let the pets work while I heal
Aynianu
Mon Nov 03, 2003 5:27 am
#11

Soon to be Doctor / Politician.


Tried combining Doctor with combat medic, pistoleer and CH, didnt find pistoler / CH fun, and CM felt a litle too shadowed by my doctor skills and too few skills thati actually needed.



Mortos
Mon Nov 03, 2003 5:34 am
#12

I have now a stable character with 0 skill points left. Here is what I have:

Master Doctor
Marksman: lvl 3 Carbine
Combat Medic: 2-0-0-2
Scout: 0-0-3-0
Artisan: 0-0-3-0

I need the buisness skills to keep my vendor up. The scout is so I can harvest when in groups. Carbine is so I have atleast a basic combat ability and combat medic so I can use ranged heales and some poison/disease.

Mortos



Morten the Mon Cal
Dunwich_Horror
Mon Nov 03, 2003 7:34 am
#13

I'm Master Doctor & Master Combat Medic with my extra 18 points being split by adding & dropping Novice Scout / Artisan. Pick up artisan for resource shifts, then once mines are set pick up scout to harvest meats when hunting.


That being said, I don't think I could solo very effectively with this setup. I belong to a very good guild thatI am a true support character for. The ability to buff folks before the hunt, cure poison / disease, rez, range heal, range AoE heal, throw poisons & diseases makes for some entertaining fun.I found in group hunting that I was healing so often that I hadn't much time to fire my carbine for xp. Even when I did fire, I couldn't have many specials up so I could disengage and heal again. Now it's let people get aggro, drop my DoT's and heal where needed. It's fun, but it's definitely group oriented.



Cheers!




Herbert West
Master Doctor - Surveyor & Merchant

Dunwich Horror
Master Bio-Engineer - Wayfarer & Hunt Master

Naritus
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