Doctor Archive

Thread: What is the point of Bacta Jab ?

Jharding13
Thu Jul 28, 2005 5:59 am
#1

What is the point of Bacta Jab for doctor ? Bacta shot heals for much more damage... I don't understand the reason for a lower healing skill that is higher in the doctor skills... it doesn't make sense. Bacta shot in Doc 2xxx is much more powerful then Bacta jab in doc 3xxx... why is this ? Why would you have virtually two of the same skill, expect one heals for lower ammounts of damage, but requires MORE xp to get ? Could someone explain this.... I've been away from SWG for months, and only back for 5 days... the CU is all new to me.





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Bermag
Thu Jul 28, 2005 6:17 am
#2

If you use enhancers then the healing is much better, but still less than bacta shot. However, bacta jab is on another timer (and faster cool down as well) and is also costing less mind to use. Check the sticky "post publish 19 healing guide" for numbers



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GoldnGT
Thu Jul 28, 2005 8:06 am
#3

I've made three macros for when i'm out in battle (i'm Mdoc / mbh)

one targets me and does a bactajab with enhancer
one targets me and does a bacta shot
one targets me and uses a stimpack

we were hunting last nite and i was tanking 12 level 82 NPC's while the rest of my group was killing them off.

just rotated which macro i was using while using mind foods



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MsNiL
Thu Jul 28, 2005 8:43 am
#4





Jharding13 wrote:

What is the point of Bacta Jab for doctor ? Bacta shot heals for much more damage... I don't understand the reason for a lower healing skill that is higher in the doctor skills... it doesn't make sense. Bacta shot in Doc 2xxx is much more powerful then Bacta jab in doc 3xxx... why is this ? Why would you have virtually two of the same skill, expect one heals for lower ammounts of damage, but requires MORE xp to get ? Could someone explain this.... I've been away from SWG for months, and only back for 5 days... the CU is all new to me.



It's not Bacta Jab vs Bacta Shot.

It's Bacta Shot + Bacta Jab.

You can heal for 2500 damage in 1 sec with that combo, and you can also divide that upon 2 targets.

Bacta Jab is the entire secret to why Doctor's are the best healers in SWG, even surpassing Force Healer by far.




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TenshiHanaKinu
Thu Jul 28, 2005 10:12 am
#5






GoldnGT wrote:
I've made three macros for when i'm out in battle (i'm Mdoc / mbh)

one targets me and does a bactajab with enhancer
one targets me and does a bacta shot
one targets me and uses a stimpack

we were hunting last nite and i was tanking 12 level 82 NPC's while the rest of my group was killing them off.

just rotated which macro i was using while using mind foods





You don't need to target yourself when using a Stimpack. They can't be used on anyone else regardless.



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st90
Thu Jul 28, 2005 10:17 am
#6

Bacta Jab is probably your most important heal. Particularly for group combat.

Bact Jabs qualities are

Bacta Jab has a fast recharge timer.
Bacta Jab is a LOW POWER heal.

These qualities is what makes the Bacta Jab special.

In Solo PVE ans PVP combat cycling Between Bacta Shot (Highpower Mind Cost and Slow Recharge) and Bacta Jab (Low Power and Mind Cost and Fast Recharge) allow for a player to heal themselves constanly in a high damage PVE/PVP encounter. With the Right foods and Buffs You can heal almost indefinitly.

In Group combat Bacta Jab should be used instead of Bacta Shot. (Save Bacta Shots for emergencies.) Bacta Jab heals for a reasonable amount but usually less then the damage output of a typical weapon. That means that whild you are healing your mates with Bacta Jab. And Bacta Infusion, You will be less likely to draw aggro (A Doctors worst nightmare.) Let your groups Melee fighters be tanks. Using Bacta Jab will help ensure you as the doctor will remain alive and can perform your function of healing your group. As a bonus not drawing aggro in a group means you'll get full medical XP. (So Long as you didn't attack the MOB.)


But there in a nutshell is the magic of the Bacta Jab. As you can see. It can be a very valuable tool. It just needs to be stratgically deployed to be used effectivly. Yes it's kind of crazy but being a good doctor now a days is a excerise in stratgey.

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Exploring the galaxy one inch at a time.
makittot
Thu Jul 28, 2005 11:42 am
#7



for ppl who dont think bacta jab is powerfull, you should be useing this:

http://img257.imageshack.us/img257/7973/screenshot03586ra.jpg

Message Edited by makittot on 07-28-2005 11:42 AM



Makittot
Mens_Rea
Fri Jul 29, 2005 9:12 pm
#8




makittot wrote:


for ppl who dont think bacta jab is powerfull, you should be useing this:

http://img257.imageshack.us/img257/7973/screenshot03586ra.jpg

Message Edited by makittot on 07-28-2005 11:42 AM




Message Edited by Mens_Rea on 07-30-2005 12:15 AM



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Thorkahn
Fri Jul 29, 2005 11:21 pm
#9

Nice Jab, too bad it is not good to use.


Using the basic commands, I can use Jab, Shot, and Infusion in succession all on seperate cool down timers.


Once you use the Jab item, all the timers become locked up. This came up at Fan Fest and the devs claim it is working as intended due to the complications of items in iventory being linked to cool down timers.


Essentially, all enhancers are pointless at this time.


I only hope they make some changes so that at least the buff enhancers become useful and worth crafting.


However, with all the other game breaking issues that are to be fixed I am inclined to believe that enhancers will remain useless and eventually be removed from game.





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