Doctor Archive
Thread: heald, tendd and tendw
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hamhamthe3rd
Sun Jan 30, 2005 5:28 pm
#1
tendw and tendd sucks currently, just wonder what theyll do about their suckiness. right now they burn more mind than the damage they heal and is it really necessary that they cause wounds when they heal so little? ok my problem isnt that they cause wounds, its that they are not worth the price of the wounds they cause.
as for heald, i think its a wonderful skill, maybe the best and only for 15 points. however do you think healing should cost mind? i know you think if it didnt then ppl would heal indefinitely so as long as they have medicines but doesnt a combat profession get to attack indefinitely so as long as he is alive? healing is what we do, its what we are. healing is not our special attack its our signature that makes us us. without it, we have nothing.
MasterNerfSlayer
Sun Jan 30, 2005 5:36 pm
#2
hamhamthe3rd wrote:
tendw and tendd sucks currently, just wonder what theyll do about their suckiness. right now they burn more mind than the damage they heal and is it really necessary that they cause wounds when they heal so little? ok my problem isnt that they cause wounds, its that they are not worth the price of the wounds they cause.
as for heald, i think its a wonderful skill, maybe the best and only for 15 points. however do you think healing should cost mind? i know you think if it didnt then ppl would heal indefinitely so as long as they have medicines but doesnt a combat profession get to attack indefinitely so as long as he is alive? healing is what we do, its what we are. healing is not our special attack its our signature that makes us us. without it, we have nothing.
Combat professions can't attack indefinitely, if you don't believe that, take up Carbineer and don't get buffed. Buffs are what seem to make combat profs heal indefinitely. Don't stress though, these issues are all being addressed by the CU.
hamhamthe3rd
Sun Jan 30, 2005 5:55 pm
#3
they cant use specials indefinitely but to fire or use their weapons takes no ham thus the only way a person cannot attack indefinitely is if he is dead or his opponent is. those arethe only thing that interrupts his basic ability.
MasterNerfSlayer
Sun Jan 30, 2005 6:02 pm
#4
hamhamthe3rd wrote:
they cant use specials indefinitely but to fire or use their weapons takes no ham thus the only way a person cannot attack indefinitely is if he is dead or his opponent is. those arethe only thing that interrupts his basic ability.
Well this is true... and you're probably right, I can't see any real reason why the tend commands should cost pool points, let alone cause wounds, except that when we're in a med centre healing, we aren't facing any risk. A combantant is facing risk of death while only using auto attack, and the devs like risk vs reward. To sit in a med center healing everyone (albeit slowly) at 0 cost to us with no risk is unbalanced. That was definitely true at the start of the game, but may not be so true now. Maybe it's something I can throw at the devs.
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