Doctor Archive

Thread: TC Publish: Faster Healing (& Buffing)

Sunakk
Wed Feb 02, 2005 12:57 am
#1

Not sure who all checks the update notes for Test Center, but it currently has some very nice changes. Included in the current publish is the following:


Profession Combat Medic, Doctors and Medics


  • The total amount of time delay between Medic wound healing has been reduced to a third of the original delay.

Profession Entertainer / Dancer / Musician


  • The minimum time required to watch an Entertainer before having a mind buff applied has been reduced from 2 minutes to 1 minute.
  • Increased Entertainer/Dancer/Musician wound healing
  • It nowtakes half as long to apply an Entertainer mind buff.
  • It nowtakes a quarter of the time it used to take to heal Mind/Focus/Willpower wounds.

This will mean buffing will take one third the time for each person, since Doctors use the same skill mod as Medics do. This goes along the same lines as half the time for a entertainer buff, and a fourth the time for mind wound healing.


While this will reduce preparation time for combat players, I think Doctors will get the most out of it. Long lines won't stay that way as long (unless the demand is constant), and we'll get even more out of Bivoli if business is slow. I doubt a change like this would result in price changes, but I'm sure many people will be happy.




_________________________________________________________________
CANOM ACI, Twi'lek, Chilastra -- Master Bounty Hunter, Master Pistoleer
GROZOMERO, Wookiee, Valcyn -- Master Doctor, Combat Medic
Contributor to SWG Wiki -- a great SWG Information Source
_________________________________________________________________
Travin64068
Wed Feb 02, 2005 5:42 am
#2

I was reading the comments and someone mentioned that this change did speed up buffs. Currently wound treatment and enhancement are on the same timer. All the mods that Doctors get will thenwork off this new base. Here are some possible numbers, maybe a TestCenter Master Doctor could verify this numbers.


Example (Current System)


  • Novice Medic - 30 sec between heals

  • Master Doctor - 15 sec between heals (100 wound speed reduces base by 50%)

Example (Possible new System)



  • Novice Medic - 10 sec between heals (1/3of the current system)

  • Master Doctor - 5 sec between heals (100 wound speed reduces base by 50%)

- Travin




Travin Greytin - Master Doctor - Master BE (12 point)
(Sunrunner) CTI Industries (5000, 6000) Kaadara Naboo
Support Medic Missions
Ivoe Greytin - Master Bounty Hunter - Master Creature Handler
(Sunrunner)
Sunakk
Wed Feb 02, 2005 10:40 am
#3






Obata wrote:

Unless it's changed in the last day, it only applies to wound healing, not doc buffing. I tested it with my TC doc.






My TC character isn't a Doc, so I can't test buffing there. But as the other person posted, wound healing is the same as doc buffing. It's on the same timer and uses the same skill mod. I'll investigate further to see if this is working as intended on Test Center.



_________________________________________________________________
CANOM ACI, Twi'lek, Chilastra -- Master Bounty Hunter, Master Pistoleer
GROZOMERO, Wookiee, Valcyn -- Master Doctor, Combat Medic
Contributor to SWG Wiki -- a great SWG Information Source
_________________________________________________________________
Obata
Wed Feb 02, 2005 1:24 pm
#4

Unless it's changed in the last day, it only applies to wound healing, not doc buffing. I tested it with my TC doc.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
vortexala
Wed Feb 02, 2005 2:02 pm
#5






Obata wrote:





DoctorGriggs wrote:





Obata wrote:

Unless it's changed in the last day, it only applies to wound healing, not doc buffing. I tested it with my TC doc.







Buffing uses wound treatment speed mod so it would improve buff speed





I agree that it SHOULD, but right now it isn't. I have /bugged it, and reported it in the TC bug thread. The system messages when I try to buff before the timer is up indicate that it should be on the new timer. Hopefully it's just bugged on TC.





I've poked Tiggs about it



~Texxie Xetrov~
Retired Mayor of Vesania, Corellia, Chilastra
Retired Combat Medic Correspondent(Feb 04 - Dec 04)

"A Day without sunlight is like.... night."
A CU Alpha Testers Disclaimer: This CU Alpha Test Contained neither Alpha nor Testing.
Play at your own risk, but don't blame us...
Chawncy
Wed Feb 02, 2005 2:14 pm
#6

I guess now Ill have to pop a muon or brandy to keep my mind up. Even with power boost my mind bar is almost gone after buffing my alt.



" So instead of sticking to the thing that our players really love, we start changing it. And now we're alienating the players playing our game, losing our subscribers."
- Jeff Hickman
Obata
Thu Feb 03, 2005 1:19 am
#7






Sunakk wrote:





Obata wrote:

Unless it's changed in the last day, it only applies to wound healing, not doc buffing. I tested it with my TC doc.






My TC character isn't a Doc, so I can't test buffing there. But as the other person posted, wound healing is the same as doc buffing. It's on the same timer and uses the same skill mod. I'll investigate further to see if this is working as intended on Test Center.






I thought the same thing, but on TC they are now working on seperate timers.


Update: I just tested it again, it took my master doc 5 seconds between wound heals (even with /tendwound) and 15 seconds between enhances.

Message Edited by Obata on 02-02-2005 03:35 PM



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Sunakk
Thu Feb 03, 2005 1:40 am
#8






Obata wrote:



Update: I just tested it again, it took my master doc 5 seconds between wound heals (even with /tendwound) and 15 seconds between enhances.






I guess 3 seconds faster is better than nothing.



_________________________________________________________________
CANOM ACI, Twi'lek, Chilastra -- Master Bounty Hunter, Master Pistoleer
GROZOMERO, Wookiee, Valcyn -- Master Doctor, Combat Medic
Contributor to SWG Wiki -- a great SWG Information Source
_________________________________________________________________
DoctorGriggs
Thu Feb 03, 2005 1:52 am
#9



Obata wrote:
Unless it's changed in the last day, it only applies to wound healing, not doc buffing. I tested it with my TC doc.





Buffing uses wound treatment speed mod so it would improve buff speed



Griggs - Undead Priest
Co-Leader of the Unholy Legion - Kalecgos

Obata
Thu Feb 03, 2005 1:56 am
#10






Sunakk wrote:





Obata wrote:



Update: I just tested it again, it took my master doc 5 seconds between wound heals (even with /tendwound) and 15 seconds between enhances.






I guess 3 seconds faster is better than nothing.






I can basically buff every 15 seconds on live. My macro hits the first 3with 15 second pauses between. I had to increase thethird pause to 16 to avoid skipping the 4th buff (must be a rounding issue).



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
Obata
Thu Feb 03, 2005 1:58 am
#11






DoctorGriggs wrote:





Obata wrote:

Unless it's changed in the last day, it only applies to wound healing, not doc buffing. I tested it with my TC doc.







Buffing uses wound treatment speed mod so it would improve buff speed





I agree that it SHOULD, but right now it isn't. I have /bugged it, and reported it in the TC bug thread. The system messages when I try to buff before the timer is up indicate that it should be on the new timer. Hopefully it's just bugged on TC.



Obata Lightingflier (Deceased): Master Doctor, Master Combat Medic - Wanderhome
Opos Odet (Deceased): Master Artisan, Master Merchant, Master Musician - Wanderhome
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