Doctor Archive
Thread: Mind Healing and you Enhancement Packs!
With all the buggering for mind healing abilities, instead of getting the ability to heal why can't we simply have the ability to enhance instead?
The end game is currently not doable without a CH's pets tanking, and even then they risk the death of their pets on some of the really hard things.
As many have complained, one of the major issues right now is simply being killed due to mind injuries, this enhancement idea is a good "middle way" of keeping the devs views in line (Nobody healing mind) and increasing player endurance to mind attacks.
Doctors with good enhance D's can enhance for over 1500 to an attribute, give us mind/focus/willpower and instead of being able to heal it we will be able to increase party durablity by increasing the base stat, increasing the regeneration for downtime, and decreasing mind costs for abilities.
Devs get to keep their no mind healing - We get to increase mind regen/pool to help stave off death. Sounds like a good compromise to me =)