Doctor Archive

Thread: Question About Revive

Fony
Tue Aug 12, 2003 1:36 pm
#1

Understood.....thx very much Raydeeo.
Zerona
Tue Aug 12, 2003 5:43 pm
#2

A question while this post is still fresh.


Yesterday, I revived a group of people on Yavin IV. Almost all of them had some kind of resuscitation sickness. Most of their secondary attributes dropped to 100 or less. What that left me with were a bunch of not quite happy partners with Health, Action, and Mind values that crawled upwards. I could handle the H and A, but was of course left with nothing to help with the Mind.



Is thisa bug unique to me? Is this an intended side effect of reviving? If it is intended, how long does it last? If it is intended, can I remove this penalty by crafting better Revive packs (I had bought these, so I don't know the options available in crafting them)?


Thanks




Zerona - Intrepid Master Doc/Pistoleer
Fony
Wed Aug 13, 2003 12:13 am
#3

When youmake master wound treatement 4 and have the revive skill must you alsohave master medicine crafting ?



So in order to use the skill revive you musthave both or can you revive w/ohaving master medicine and the revive kits ?



Or is the revive a skill on it's own where you don't need any revive kitsor master medicine crafting ?



Thx for any relpies.

RadioMan26
Wed Aug 13, 2003 12:20 am
#4

Hello Fony,


All that is required to use a revive pack is Master Wound Treatment (Master Surgeon title). However, to craft them you must have Master Doctor's Medicine Crafting. I only haveMWT and buy my revive packs until I get to MDMC someday. Hope this answers your question.




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Raydeeo/Factos
Fony
Wed Aug 13, 2003 12:48 am
#5

Thx for the reply Raydeeo, guess what im asking is can you use revive w/o revive packs if you have master wound treatement 4.
RadioMan26
Wed Aug 13, 2003 12:56 am
#6

You must have the revive packs to revive player corpses before cloning. It is not just a skill like /tendwound that doesn't require medicine.



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Raydeeo/Factos
Zarlor
Wed Aug 13, 2003 7:51 am
#7

It is an intended effect that is supposed to last 60 seconds. If the effects have not worn off after 1 minute then they are suffering from the Stat Stick bug. Feed them some food that hits the affected stats, (Air Cake is a good one) and that shlould unstick them. (You can find all of the in the BIg List of Doc Issues, as well, if you are interested.)



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Zerona
Wed Aug 13, 2003 1:27 pm
#8

Thanks Zarlor. Better stock some Aircakes as a backup pick-me-up.



Zerona - Intrepid Master Doc/Pistoleer
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