Doctor Archive
Thread: Question About Revive
A question while this post is still fresh.
Yesterday, I revived a group of people on Yavin IV. Almost all of them had some kind of resuscitation sickness. Most of their secondary attributes dropped to 100 or less. What that left me with were a bunch of not quite happy partners with Health, Action, and Mind values that crawled upwards. I could handle the H and A, but was of course left with nothing to help with the Mind.
Is thisa bug unique to me? Is this an intended side effect of reviving? If it is intended, how long does it last? If it is intended, can I remove this penalty by crafting better Revive packs (I had bought these, so I don't know the options available in crafting them)?
Thanks
When youmake master wound treatement 4 and have the revive skill must you alsohave master medicine crafting ?
So in order to use the skill revive you musthave both or can you revive w/ohaving master medicine and the revive kits ?
Or is the revive a skill on it's own where you don't need any revive kitsor master medicine crafting ?
Thx for any relpies.
Hello Fony,
All that is required to use a revive pack is Master Wound Treatment (Master Surgeon title). However, to craft them you must have Master Doctor's Medicine Crafting. I only haveMWT and buy my revive packs until I get to MDMC someday. Hope this answers your question.