Doctor Archive
Thread: Something isn't right here...
Ok im a master surgeon, i make good stimpacks Cs myself using the best quality goods i can get and usually have a base heal of 120 - 130.. combine that with my skill and last night i was healing people for like 300 wound damage sometimes.
I log on this morning. that same pack is only healing like 40 to 50 wound damage now. did doctors get nerfed too??? alot of my friends saw it and were starting to wonder what was wrong with me!!!
where were u healing? was it with a droid? or in a med center?
i think healing with a droid before the patch gave u the same bonuses as in a med cetner but now post patch the effect of med mod is in so this is affecting heals
That MIGHT be a problem if for some reason you have a droid with, say, a level 1 med module in it (that droid would only be 25% as effective as just healing in a Med Center would be) and the game were actually using the Droids healing stats, instead of the hospitals (which I would think would be a bug.)
Can you put the droid away, give it a try again and let us know the results?
Remember to /bug it.. and send in a CSR ticket ingame.. so the devs know there is a swerious problem and can figure out what is wrong ASAP.
-T
Traigus wrote:
I'm getting reports of very low stims and woundpacks (with high crafted ratings).. in med centers and without (stims should be working normally everywhere).
Remember to /bug it.. and send in a CSR ticket ingame.. so the devs know there is a swerious problem and can figure out what is wrong ASAP.
-T
Traigus... I've just run a series of experiments in a Med center Without a Droid out and With a droid out and I can confirm that the Droid being out (with a less than stellar medical module) is making my heals much worse.
The Droid's medical Module is overriding the med center.
This is a confirmed bug.