Doctor Archive

Thread: Combat Revamp nerfing buffs?

TuskKiller
Fri May 14, 2004 8:27 pm
#1

Someone was telling me that the upcomming combat revamp to adjust professions and god-templates will also nerf buffs since they play too big a part in the game..... is this true.... I've only been master doc for a week..... hate for devs to nerf me so soon. Can anyone confirm this?
Legende
Fri May 14, 2004 9:08 pm
#2

No one can confirm this because what you heard is a rumor, nothing more. I wouldn't be surprised if they did though, considering that currently how unbalanced buffs are. Honestly, even as a long time MDoc, I *hope* they nerf buffs... or the new way that HAM costs will work don't interact with buffs like they do now. The SWG community has become FAR too dependant on buffs as it is, no one knows how to form a group and go hunting w/o them anymore. What fun is a game when you have no chance of death?

This all said, admittadly I too am addicted to buffs... hopefully the revamp can cut us all from it, cold turkey style.



________________________________________________________
Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
Master Doctor since 29 Aug 03 - 12pt Crafter

A tribute to CSR-TerryS || Best SEA ever!
DarthXanthic
Sat May 15, 2004 6:04 am
#3






Legende wrote:
No one can confirm this because what you heard is a rumor, nothing more. I wouldn't be surprised if they did though, considering that currently how unbalanced buffs are. Honestly, even as a long time MDoc, I *hope* they nerf buffs... or the new way that HAM costs will work don't interact with buffs like they do now. The SWG community has become FAR too dependant on buffs as it is, no one knows how to form a group and go hunting w/o them anymore. What fun is a game when you have no chance of death?

This all said, admittadly I too am addicted to buffs... hopefully the revamp can cut us all from it, cold turkey style.



Making Doc a 90% worthless profession.

Songe
Sat May 15, 2004 6:20 am
#4

Yeah... If they really nerf buffs so that having them or not doesn't make a big difference I will prolly drop it.



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Novice Lekku Stomper
Rotorion
Sat May 15, 2004 9:07 am
#5

If they nerf buffs the Doctor profession is pretty much useless.....all they would have to do is move cure poison/disease to master medic, and revive to CM....and oh look no need for a Doctor profession at all. So unless they give the Doc community something back it will make our class pointless. But Im hoping they dont mess with buffs and make them fit into the combat balance



Rotorion -=ISO=-
GAT Special Forces Covert Ops
Master Doctor/Master PIkemen
Songe
Sat May 15, 2004 9:31 am
#6

We'll still be able to craft better stims for others too... but yeah that's about it.



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Novice Lekku Stomper
Sseli
Sat May 15, 2004 9:41 am
#7

I am a master doc (three times over) and I think that nerfing buffs and armor would fix many problems with combat. Maybe people would have to use *gasp* strategy to win.



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SMG Stammel - Master Combat Medic/Master BH
Zjakato Shiro MCH/Pistoleer
JMI Resource Shop -5675 3379 (about 1km from Theed, Naboo)
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Legende
Sat May 15, 2004 11:31 am
#8

Useless? Hardly... I haven't been a MDoc for almost 9 months now for the buffs... heck, before they were popular they were bugged [hence being unpopular] ... I was still Doctor then. Just because 80% of the Doc population now is only a Doc for the buffs, doesn't make it a useless profession w/o. Useless to people who only have it for buffs maybe, but in my mind they aren't Docs anyways. Just get-rich-quick-schemers and people so addicted to them that they don't feel they can afford to buy them.

Nerf the buffs and 80% of the Doc population will drop. Good, half of them are giving the real Doctors a bad name anyways.

Message Edited by Legende on 05-15-2004 10:33 AM



________________________________________________________
Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
Master Doctor since 29 Aug 03 - 12pt Crafter

A tribute to CSR-TerryS || Best SEA ever!
DarthXanthic
Sat May 15, 2004 3:20 pm
#9






Legende wrote:
Useless? Hardly... I haven't been a MDoc for almost 9 months now for the buffs... heck, before they were popular they were bugged [hence being unpopular] ... I was still Doctor then. Just because 80% of the Doc population now is only a Doc for the buffs, doesn't make it a useless profession w/o. Useless to people who only have it for buffs maybe, but in my mind they aren't Docs anyways. Just get-rich-quick-schemers and people so addicted to them that they don't feel they can afford to buy them.

Nerf the buffs and 80% of the Doc population will drop. Good, half of them are giving the real Doctors a bad name anyways.

Message Edited by Legende on 05-15-2004 10:33 AM




Your opinion.


Explain to me what a doc does w/o buffs that is useful, and pays for the resources used for crafting any of the items required.


Legende
Sat May 15, 2004 4:56 pm
#10

The same things we did before buffs were the thing to do... make/sell meds and heal people. Understandably the Doctor profession needs a bit more than just that, but as it stands, we heal the diseases, we take care of the big wounds, we provide the meds and we bring back the dead. At least, that's how it's supposed to work... that's why I became a Doc and that's what [I believe] the Devs invisioned the Doctor profession to be.

Before buffs, a doctor was a valuable addition to any group. Now we are no more than a tool to make the mortal immortal. Who needs rez when you don't die? Who needs big heals when you don't take enough damage to matter [armor mixed with buffed regen is to blame here]? They fixed buffs and I guess that made our profession better. Funny, going from a valuable group member to a pre-group tool doesn't seem like too much of an improvement to me.

Too often lately I see a buffer sittin in the starport [no surprise here] and someone will get to the front of the line and ask if they can heal up wounds first, and the doctor replies "sorry, I don't have any wound packs"... and not as often, but more often than it should, I see a doctor mouthing off to the customer for even asking. These are the people that saw a doctor buffing in the starport, apparently making tons of credits, so they decided to "jump the bandwagon" so to say... they're too busy making their credits to heal some wounds. Before the buffing craze, the drive to become a Doctor was to help people, and that's the way it *should* be.

Maybe I've just been playing as a Doctor too long, remembering the "good ol' days" or whatever. I know that when I threw up MDoc for the first time, people looked at me and where happy to see someone that could fix them up quick, or a valuable member of a group. Nowadays, when I throw up MDoc, all people see is a buff whore.



________________________________________________________
Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
Master Doctor since 29 Aug 03 - 12pt Crafter

A tribute to CSR-TerryS || Best SEA ever!
DarthXanthic
Sat May 15, 2004 5:24 pm
#11

Now, that further explanation puts me more on your side of the fence.


I always heal (wounds and points), I rez if they aren't on other planets, and I generally try to do everything I can.


I keep doctor for the money (but then again I work my ass off to sell buff packs, it is NOT easy) and I take pride in the product I produce and sell.


I agree that docs who only buff with no time for anything else bring little to the profession, but I also believe that buffs overall are our greatest commodity.


Legende
Sat May 15, 2004 5:35 pm
#12

I think perhaps that I have taken the discussion a bit beyond the primary reason for nerfing buffs anyways... what can I say, I love our profession and I want the best for it, even if it means getting rid of our current "crutch", and sometimes I take it a little far... no offense intended. And to make sure it's clear, I wasn't in any way implying that you were guilty of the "crimes" mentioned, just that it's the general Doctor community now, at least on Shadowfire.

Doctor profession aside and stepping back and looking at the game as a whole, you have to admit the obvious dependancy on buffs these days. People will stand around for hours w/o playing just so they can get a buff first, and I think [as a player, not a Doctor] that is ridiculous and should be "nerfed"... I put nerf in quotes b/c in my mind it would make the game as a whole better off and more fun. People will start grouping again... not solo grouping, actually hunting together.

I, myself, am guilty of the dependancy as well, I'm willing to freely admit it. It's something that I'm not willing to break as long as it's here for me, but at the same time I'm hoping someone will break it for me [in this case, the devs].



________________________________________________________
Legende Des'Krieges
Elder Twi'lek Doctor of Shadowfire
Master Doctor since 29 Aug 03 - 12pt Crafter

A tribute to CSR-TerryS || Best SEA ever!
bennybanglong
Sat May 15, 2004 6:25 pm
#13


"We are cranking on the Combat Balance, and we think development on it will span 2 more publishes. This is an extremely sweeping and in-depth overhaul that will include the HAM revamp, speed formulas, weapon balances, weapon certifications, weapon stats, profession roles and balances, specials, armor balances, DoT balances, and buff balances. Obviously we want to get this right, so we are taking the time to do so."


From the newsletter that sent out.


Buff balances is just another way to said NERF! Probably a bit too way as everyone is used to being their own tank. They should have done the combat balance long time ago. People will be in for a shock when they actually have to group again

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