Doctor Archive
Thread: Wound Treatment cap?
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Agent001
Sun Jun 06, 2004 5:46 pm
#2
+25 clothing and +25 food
Message Edited by Agent001 on 06-06-2004 06:48 PM
Ionscout
Sun Jun 06, 2004 6:09 pm
#3
But is there a MAX on Wound Treatment?
I know those items exist but would it do any good to have them if the MAX Wound treatment was 100?
Anyone?
Agent001
Sun Jun 06, 2004 6:54 pm
#4
uhh, well, its +150, if you add all the mods on top of master Doc.......
taloncard
Sun Jun 06, 2004 9:36 pm
#5
bad agent you forgot the bounus from the 110 med droid. (it ain't much but it is there)
Agent001
Sun Jun 06, 2004 9:46 pm
#6
thats technically not a direct mod to wound treatment, as its a multiplication of your skill, not an addition
Ionscout
Mon Jun 07, 2004 3:33 am
#7
So, then youre telling me there is no cap? That 150 is currently the max by default becausenothing else exists to add bonuses?
Example. There is a known Ranged Defense skill CAP of 125. There are template combos that can exceed 125. However, anything over 125 gives no advantage.
So, I ask again, is there a Wound Treatment skill cap?
Thx for bearing with me!
stujak
Mon Jun 07, 2004 4:03 am
#8
Agent001 wrote:
uhh, well, its +150, if you add all the mods on top of master Doc.......
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