Doctor Archive

Thread: Wound Treatment cap?

Ionscout
Sun Jun 06, 2004 5:30 pm
#1

Is there a Wound Treatment cap?



Cai'bek - Master Bounty Hunter / Master Combat Medic / Carbs 0400 / Imperial Ace (Inqusition SQ) Colonel (RET) / Smugglers Alliance ACE (Active)

All winnings / drops to Vendor:Near Jabbas Palace -6698 -5927.

To deliver you unharmed -relatively so- is the primary requirement for collecting the bounty that was posted on you. If you try starving yourself, you will be force-fed. I'm not known for being gentle about that sort of thing."
-Boba Fett- Pg 49 "The Mandalorian Armor":
Agent001
Sun Jun 06, 2004 5:46 pm
#2


+25 clothing and +25 food

Message Edited by Agent001 on 06-06-2004 06:48 PM

Ionscout
Sun Jun 06, 2004 6:09 pm
#3

But is there a MAX on Wound Treatment?


I know those items exist but would it do any good to have them if the MAX Wound treatment was 100?


Anyone?





Cai'bek - Master Bounty Hunter / Master Combat Medic / Carbs 0400 / Imperial Ace (Inqusition SQ) Colonel (RET) / Smugglers Alliance ACE (Active)

All winnings / drops to Vendor:Near Jabbas Palace -6698 -5927.

To deliver you unharmed -relatively so- is the primary requirement for collecting the bounty that was posted on you. If you try starving yourself, you will be force-fed. I'm not known for being gentle about that sort of thing."
-Boba Fett- Pg 49 "The Mandalorian Armor":
Agent001
Sun Jun 06, 2004 6:54 pm
#4

uhh, well, its +150, if you add all the mods on top of master Doc.......

taloncard
Sun Jun 06, 2004 9:36 pm
#5

bad agent you forgot the bounus from the 110 med droid. (it ain't much but it is there)




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Agent001
Sun Jun 06, 2004 9:46 pm
#6

thats technically not a direct mod to wound treatment, as its a multiplication of your skill, not an addition
Ionscout
Mon Jun 07, 2004 3:33 am
#7

So, then youre telling me there is no cap? That 150 is currently the max by default becausenothing else exists to add bonuses?


Example. There is a known Ranged Defense skill CAP of 125. There are template combos that can exceed 125. However, anything over 125 gives no advantage.


So, I ask again, is there a Wound Treatment skill cap?



Thx for bearing with me!






Cai'bek - Master Bounty Hunter / Master Combat Medic / Carbs 0400 / Imperial Ace (Inqusition SQ) Colonel (RET) / Smugglers Alliance ACE (Active)

All winnings / drops to Vendor:Near Jabbas Palace -6698 -5927.

To deliver you unharmed -relatively so- is the primary requirement for collecting the bounty that was posted on you. If you try starving yourself, you will be force-fed. I'm not known for being gentle about that sort of thing."
-Boba Fett- Pg 49 "The Mandalorian Armor":
stujak
Mon Jun 07, 2004 4:03 am
#8






Agent001 wrote:

uhh, well, its +150, if you add all the mods on top of master Doc.......










Stujak Dumblede: Nub Bounty Hunter Extraordinaire


"One of the few good things about modern times: If you die horribly on television, you will not have died in vain. You will have entertained us." Kurt Vonnegut
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