Doctor Archive
Thread: Just Read this in a post on the CM boards, want to get input on how rediculous it sounds =)
Lol....
In His Dreams....
Area of effect cures to states and dots? (take away the doctors biggest PvP role).... Only class able to heal while in combat? *tries to use stimpack*... System Message: Even though you are a master doctor, you cannot heal yourself because you are in a battle....
Give me a break
He can have ae cures if I can get poisons and diseases, fair trade wouldn't you say...or perhaps each would lose the identity of their preferred class?
If he wants to cure theres no reason why he cannot pick up the relevent trees needed in doc to cure states with the remainder of his skills.
- It would bring true healers to the CM profession
- Doctors would be behind the front lines taking care of the "more intense issues" i.e. poisons, diseases, and wounds (I do not think CM should get any poison/disease treatment skills)
- A greater use of the /taunt, /warcry, and /rescue commands
I'm not saying it would be a change for the better, but it would give each medic class a distinct role.
-tae
Ahhh another product of the Imperial medical education system. Tuttut tut.
It is speltfaeces DOCTOR. ![]()
Burt
MMD / MCM
For this awesome prospect they get to invest 29 points more than MD, which prevents them from mastering another elite profession.
I forsee a rebalancing of healing abilties and Docs will have to lose some of their stuff in order for CM to be viable and it would only be fair.
"We aren't buffers, leave that for the Docs. We should be combat healers (i.e. able to heal any form of combat damage) first and foremost. Give us the ability to AE cure states, poison, disease and fire. Give CMs a longer drag range. Make CMs the only class able to heal while in combat. Doctors and Medics should not be able to deal with battle stress and heal at the same time. Only the Combat Medic is trained for this..... "
Lol....
In His Dreams....
Area of effect cures to states and dots? (take away the doctors biggest PvP role).... Only class able to heal while in combat? *tries to use stimpack*... System Message: Even though you are a master doctor, you cannot heal yourself because you are in a battle....
Give me a break
Arguing about "who heals better in combat" is kind of pointless. The fact is, large group combat (PvP and PvE against high end content) currently requires both a combat medic (who can throw an area stim C) and a doctor (who can at least rez). I can see the attractiveness of consolidating combat healing into a single profession, but I see no way of doing that without making one profession not worth the skill point expenditure. I view the idea of moving all combat healing to combat medic as an unwarranted power grab.
The only way I could possibly see this work is if all crafting (including CM meds) were moved to doctor. But I don't really like the crafter/practitioner split any more than I like the current buffer-rezzer-wound healer-curer/damage healer-poisoner split.