Doctor Archive

Thread: Really hard question

Jpshaff01
Thu Oct 14, 2004 6:37 pm
#1

In my new template i basically have two options for medic one is 0030 medic. I would be able to use stim c's with this but i may do 2000 medic with the FS injusry treatment. Is there a calc for how much the injury treatment would help me or which would heal for more on average. Sorry this sint really a doc question but the medic forum doesnt look too hot.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



revisoHT
Thu Oct 14, 2004 8:35 pm
#2






Jpshaff01 wrote:

In my new template i basically have two options for medic one is 0030 medic. I would be able to use stim c's with this but i may do 2000 medic with the FS injusry treatment. Is there a calc for how much the injury treatment would help me or which would heal for more on average. Sorry this sint really a doc question but the medic forum doesnt look too hot.






2-x-x-x is only going to help you really for bleeds, but the only bleed that'll really worry you much is a mind bleed. If you're taking that kind of a hit to the mind where a bleed is gonna kill you, the bleed is the last thing to worry about. I'd go with the C's for the better heal. You can also pick up a BE shirt (+25) to injury treatment to wear under your armor to boost your heals. I don't think there's a calculator, injury heals are pretty random.



Rev-iso, Rebel Medic
"I just wanted to touch it. I was so dizzy from the beer. I don't remember much."

Jpshaff01
Thu Oct 14, 2004 8:39 pm
#3






revisoHT wrote:





Jpshaff01 wrote:

In my new template i basically have two options for medic one is 0030 medic. I would be able to use stim c's with this but i may do 2000 medic with the FS injusry treatment. Is there a calc for how much the injury treatment would help me or which would heal for more on average. Sorry this sint really a doc question but the medic forum doesnt look too hot.






2-x-x-x is only going to help you really for bleeds, but the only bleed that'll really worry you much is a mind bleed. If you're taking that kind of a hit to the mind where a bleed is gonna kill you, the bleed is the last thing to worry about. I'd go with the C's for the better heal. You can also pick up a BE shirt (+25) to injury treatment to wear under your armor to boost your heals. I don't think there's a calculator, injury heals are pretty random.



Yeah i have the shirt and all that, the difference is basically this, with the stim c's it will have roughly 650 strength, where i can get b's with 450+ stregth and have an extra 65 injusry treatment. The injury treatment does have an effect i just don't know how much in this combo.





-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



revisoHT
Thu Oct 14, 2004 11:23 pm
#4

stims and woundpacks are still rooted in the old system, so their power is random. Buffs were altered to have a solid formula to predict the outcome. I'm not sure if you played back in the day of the random buff, where you would hit for 3k and 800 out of the same pack, but that's the old system that stims and woundpacks still use. You'll notice a boost using C's and the shirt, but i can't give you hard numbers.



Rev-iso, Rebel Medic
"I just wanted to touch it. I was so dizzy from the beer. I don't remember much."

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