Doctor Archive

Thread: Pricing Help for Adv Componets Crates...

Ryku_Sios
Tue Jan 20, 2004 2:12 pm
#1

Hi all, I need some help pricing my componets. Crates of 50 each with good stats on all of them. DOn;t have exact stats as I am at work currently. Thanks for any help you can provide.




Rykuus Sios
Master Weaponsmith of {CSE} Vendor Located in Crimson Solace, Dantooine 4572 -5124
Master Shipwright Vendor Located Theed, Naboo >-3792 3533
Ryku_Sios
Tue Jan 20, 2004 9:39 pm
#2

OK got the stats, any ideas what I should charge?



Adv CRDM: Power 57


Adv BEC: Charges 18, Power 14


Adv SDS: Power 67


Adv LS: Power 154





Rykuus Sios
Master Weaponsmith of {CSE} Vendor Located in Crimson Solace, Dantooine 4572 -5124
Master Shipwright Vendor Located Theed, Naboo >-3792 3533
mcglonec
Wed Jan 21, 2004 8:25 am
#3

I'm on Flurry, as well. Here's what I'd charge for such items:


Adv CRDM: Power 57- 400 Credits


Adv BEC: Charges 18, Power 14 - 200 Credits


Adv SDS: Power 67 - 200 Credits


Adv LS: Power 154 - 75 Credits


That's about what I'd charge for such items. You're free to do whatever you'd like.





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Ryku_Sios
Wed Jan 21, 2004 4:25 pm
#4

thanks for the info Bulbados




Rykuus Sios
Master Weaponsmith of {CSE} Vendor Located in Crimson Solace, Dantooine 4572 -5124
Master Shipwright Vendor Located Theed, Naboo >-3792 3533
TheOzzmanDPG
Thu Jan 22, 2004 9:06 am
#5

is that the price for each component or each crate?






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mcglonec
Thu Jan 22, 2004 9:20 am
#6

That price is per item. Multiply by 50 for a full crate.




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sygnin
Fri Jan 23, 2004 5:30 am
#7

Thanks for the info. Can you explain how the cost is broken down/ derived? It will be helpful so that we don't under/over (esp under) price meds on Flurry.
mcglonec
Fri Jan 23, 2004 8:25 am
#8

Well, I came to those prices using what I know about medical sales on Flurry (I used to sell all of this stuff).


On Flurry, I would sell a stimpack B (using mostly advanced components) for about 800 or 900 credits (depending upon quality). At that price, I'm selling my stimpack at roughly 9-10 credits per unit of resources used.


Knowing that, if I were to sell subcomponents for the same price, they simply wouldn't sell. Anyone that bought them at that price couldn't make any money on them. Therefore, the price had to be lower.


Also, resources on Flurry usually sell for 3-4 credits per unit. Therefore, I needed to price them a little higher than that or I wouldn't make any money.


So, in the end, I picked something in the middle. If you look at those prices, you'll notice that I priced them at roughly 6 credits per unit of resources used. That allows me to make a bit of money making and selling them and someone else to make some money by buying and using them.


Of course, if you are doing all of the resource harvesting on your own, you can get resources for considerably less than 3-4 cpu (actually, you can get below 0.5 cpu). If that's the case, you can sell your subcomponents for even less and still make a nice profit. Your profit per item will decrease, but your sales will increase, countering that.


I hope that helps.




High Quality Chemicals by Bulbados: Nova Emberlene, Tatooine (-3944, -5871)

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