Doctor Archive
Thread: Joint CM/Doc Request: Passive Poison/Disease Resistance
This is a very small aside but I must provide kudos to Zarlor's issues list. This is the best I've seen in the game...it's magnificent.
Now to the point. I'd like to poll this forum's interest (aspiring MD/MCM) about putting on your list passive resists to Poison and Disease.
I think this should exist in both the Doc and CM sides as CMs dispense them for a living and Doc spend time curing them. Leaving RTEF out of it for a moment, it's just silly that neither Docs nor CMs have innante resistances to this stuff. Think about this from a combat perspective. The elite ranged (not specialists like commando) get passive resists to either melee/ranged. I think this makes sense. They dish it out they should learn how to defend against it. We should have the same.
I am not suggesting immunity, but resistance. What I would suggest for Docs is either:
A. Staggered passive buff in the speed line (+10 vs poison at speed lvl 1 and 3, +10 vs defense at speed lvls 2 and 4, and +10 to both as master)
B. +5 vs poison at each rank of speed in doc, +5 vs disease at each rank of wound in doc, then +10 to both at master
Total passive buff at master doc is +30. I think 2 things are important here. First if they're all in one line, it's in speed, to encourage a master doc route. Don't put this all in wound treatment. Second the kicker for Master Doc need to as strong as I have listed, if not stronger (% of total bonus). I agree 100% that the benefit of MD should be strong, and that the % of the master doc abilities that can be taken with just a single line or 2 should be lessened (not via nerf but via placement of new abilities).
I would also suggest the same for the Combat Medic line. Again all in speed or staggered wtih speed and distance.
Now, this presents an issue of it stacking for people with templates of MD/MCM (like mine). It is not my intent for this to be seen as powermongering, but I think this is reasonable. Anyone who takes an MD/MCM route is really impared via when it comes to conventional melee/ranged damage/defense. People with this template make a living of dishing out and curing biodamage. It is reasonable to presume that these stack and have high resists to biodamage. They are still very vulnerable to melee or ranged damage, and specials like EyeShot.
Would love to hear your thoughts,
Jacore, MCM (hopefully MD tonight), Tempest