Doctor Archive

Thread: Cure poison ?

ecp
Thu Oct 16, 2003 5:45 am
#1

I am curious if anyone has done some experimenting on cure poison c's. Does it matter to exp on effectiveness? Does the quality of materials matter? Does it cure a fixed amount each cure? (300 per cure c) Is it bugged there are no stats for effectiveness on cures? If anyone has done some experimenting on this I would greatly apprieciate the results. If nothing is posted i will conduct an experiment when i get home from work around 4:30pm cst. /cheer <doctors>




chEf-medical vendors, i dont know!@?!@!@?!
imps make baby jesus cry.
'professional wookie killer'
Psimons
Thu Oct 16, 2003 6:00 am
#2

i dont craft my suplies. i ahve tested poison and cures, it takes more to cure then to poison . useing best materials on star sider still takes me 2 to 3 tries to cure poison. thies are both highly experimented from the same player master doc/cm. either cures are under powered (i'd like to believe) or 2poison materials are just better atm.



ecp
Fri Oct 17, 2003 12:16 am
#3

Most mobs that poison that ive faced have only taken 1 charge to cure. My friends cmmeds take me 3-4 to cure(83-94 pot, 290's-307 effectiveness), most other player poisons take me 2, sometimes 1. Im very curious if it is related to the potency or effectiveness on the cm meds, or the effectiveness pts spent on the cure packs. Will make numous cures and poisons to test this out tonight if no one has(or that has not seen this thread and responded).



chEf-medical vendors, i dont know!@?!@!@?!
imps make baby jesus cry.
'professional wookie killer'
Mraughh
Fri Oct 17, 2003 5:19 am
#4

ecp search for my thread the cure poison report post patch, you'll see experimental results there.


Mainly it deals with player created poisons/disease.





If some "L33T D00D" got incapped from a cook slapping him in the face with a mackerel, he would come to the boards and scream "Nerf the Fish!" - DangFiero




]V[ Dark Jedi Guardian
Helld0g
Sun Oct 19, 2003 5:22 am
#5

I think effectiveness DOES matter:



heres the thing



if someones poisoned I do a cure and I get xx number of exp depending on how good effectiveness is and the second one is always a lot lower (like only 20 exp)


so I think its like a number of dmg u heal:


good effectivess = first heal cures like 250of poison tick and second one only 30 or so....



seems like this as the second number of xp always varies a bit ...




Helldog
Asimer
Sun Oct 19, 2003 5:37 am
#6

Thats funky, I use size a's and heal any posion with 1 hit.
Zerona
Sun Oct 19, 2003 9:25 am
#7

I've never had to use more than one Cure Poison or Cure Disease regardless if they PvE or PvP applied. However, I have no idea the level of mastery in making those poisons and diseases, so they might not have been Master Level. Mine were C-levels experimented for effectiveness in the theory that they have ratings that are not published.


Could easily be wrong, however, and I've never tested in depth.




Zerona - Intrepid Master Doc/Pistoleer
Page 1 of 1
Previous Next