Doctor Archive

Thread: Bleeding Damage

Skaught
Wed Jul 30, 2003 8:39 pm
#1

This might have already been said in someone elses post but I sure wish some changes were made with this.


I mean, if you are healing bleeding damage out in the field, should the AMOUNT of first aid applications needed to extinguish the bleeding DoT on a victim be skill releated? I am at the top of my skill trees in both Doctor and Combat Medic and find myself constantly having to do at least 4-6 attempts at first aid to clear this DoT condition.


Wouldnt it be far more dependant upon your medicine skill to clear up the bleeding damage in 1 or maybe 2 attempts?


5 to 6 attempts is rediculous.





Skaught [F]
Master Surgeon
Lowca
Gallion
Thu Jul 31, 2003 1:01 am
#2

I agree. The set 100 point value is too low when you consider the thousands of points of bleeding DOT a pet can suffer. I hit one poor sludge panther pet with 10 first aids before it recovered from being incapacitated and ran off to be slaughtered by force witches, and it was STILL bleeding.
Jaelk
Sun Oct 19, 2003 3:42 pm
#3

If anyone knows, could you let me know the design decision behind Bleed Damage not giving the attacker looting rights or such on a target?


I mean, the thing still comes and pounds on me if I bleed it but I also need to hit it quite a number of additional times to get looting rights. If I'm getting attacked I should also be recognised for inflicting the damage as far as looting (and harvesting) is concerned.


Ideas anyone?


Ja'elk

Bedio
Sun Oct 19, 2003 5:38 pm
#4

I always thought it was you only had to do one attack that wasnt a bleed and you get full xp, looting rights and harvesting rights and what not. Thats how it always was before but i dunno i havnt killed stuff with bleeds in a while.
Grrowl
Sun Oct 19, 2003 6:51 pm
#5

You have to hit it once with a none bleed shot to get loot/exp/harvest rights. You have to be withint 80 meters when it dies.

Those are the rules and I don't think anyone knows why.
Jaelk
Sun Oct 19, 2003 9:23 pm
#6

I know the rule, I was more curious about the why


Ja'elk

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