Doctor Archive
Thread: Crafting Macro and Practice
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Matrex
Mon Oct 20, 2003 7:42 am
#1
Is there a way to include practice-mode in our crafting macro? Grinding crafting w/o a macro would mean carpal tunnel out the wazoo and while I'm quite content to have to select resources in the middle of a macro, I'm finding that deleting the crafted items is both taking time and causing me to lag. I lag so much in fact that after 45 minutes of macroing 3 tools and deleting the manufactured items that my screen goes all funny, I can't move faster than a walking pace and eventually the crafting tools stop working all-together.
Also, if there isn't a way to macro with "practice" on, is there a way to one-button delete for an item in our inventory?
Any thoughts would be greatly appreciated
Also, if there isn't a way to macro with "practice" on, is there a way to one-button delete for an item in our inventory?
Any thoughts would be greatly appreciated
Houdani
Mon Oct 20, 2003 7:52 am
#2
Just make one item without using your macro. In the Make Prototype window, select Practice Mode. Since your first item was made in Practice Mode, everything you make afterwards will also be in Practice Mode. This will be true until you turn it off or logout. Use your macro for the rest of the game session.
Disclaimer: I didn't use a crafting macro, so I don't know if this is 100% foolproof.
H.
Matrex
Mon Oct 20, 2003 8:02 am
#3
Thank you H., I did indeed try that (though only on my first of three crafting tools) and it didn't stay in "practice mode". I'm thinking it's b/c my macro contains the following line:
/createPrototype
I tried to alter that line to /practice and to /createPractice but had no luck. =(
/createPrototype
I tried to alter that line to /practice and to /createPractice but had no luck. =(
Matrex
Mon Oct 20, 2003 8:58 am
#4
I just found the answer to my question on another site, but in case other people here need it:
/createPrototype practice no item;
Enjoy!
/createPrototype practice no item;
Enjoy!
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