Doctor Archive
Thread: Gameplay Issues (Voting Closed)
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11 (I would like a way to sort my inventory too, all meds together so i can see what I have quickly)
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2 (I'm a holo medic, I am enjoying the profession but I hate sitting in a cantina healing dancers all day! It would be nice if there was another convienient way for me to level and experience more of the profession)
Regarding medic content; how about having NPC's coming to med centres on a regular basis to be healed, this would create a reason for Medics to remain in med centre and heal people, before I was a medic this was always a problem for me not being able to find a medic, now that I am a medic I can't find anyone to heal! Perhaps once the GCW is reworked this is something that could be included.
Global Issue: perhaps the wound rate should be increased, as it is now generally the only time anyone really needs wound healing is if they forget to clone, I wish wounds were more previlant, I make 33% wound powerups for weapons as my guildtried to adopted this as a strategy to win in PVP (wound the enemy and take them out of the fight, but this still does very little in terms of wounds)
Ybagi wrote:
2 (I'm a holo medic, I am enjoying the profession but I hate sitting in a cantina healing dancers all day! It would be nice if there was another convienient way for me to level and experience more of the profession)
Have you tried getting with a combat group? Getting into a group with the sole intention of being a healer for the group is a great way to get XP and a lot more fun for thsoe who crave more than the social interactions more prevalent in the cantina.
As for wounds, we are actually seeing a few more wounds now than we used to. With mroe diseases being around, CMs using disease to wound a little more often than before (because of the no-incap rule put into place on their poisons) and with Flamethrowers causing lots of wounds, we really have a whole lot more wounds than we used to. It's still noat a ton, though, and the problem is really more pronounced for Doctors. After all the best wound treatment care comes at the Doctor levels where they get better wound packs, better wound treatment skills and better wound treatment speed, but those are not of all that much use when a regular old Wound B pack is more than you really need to take care of someone with realtive ease.
So the best wound healers in the game really don't have too much use for those skills in that capacity. (They do serve well in the sense that Enhance Packs use those Wound treatment skills and speed, however.)
- 1.Mounted Healing
- 2.Medic Content
- 8.Droid Low Power Notifications
- 3.Droid Recharge Rate
- 5.TEF Notification and Getting Kicked Out of Med Centers
- 9.Heal Targeting Persistence
- 4.Combat Queue Heals (or removal of) &
- 6.Target Friendlies *
- 24.Calling Medical Droids Anywhere
- 14.Power Selection for Factories/Harvesters
- 10./diagnose Refresh
- 13.Factory/Harvester Status Notifications
- 19.TEF Documentation and Faction Healing (including Neutrals)
- 20.Crafting Schematics Clarification and Documentation
- 23.Title (No Title) is Not Sticking
- 26./medicalForage Uselessness &
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The following is my opinion:
First, tab is the incorrect binding for this. The correct binding should be the right click mouse button. The right click doesn't do anything yet and is invaluable for the speed at which you can cycle since your hand is already right there. Tab becomes the mini overhead map in a direct nod to Diablo 2. I would suggest that cycling thorugh friendlys becomes the mouse wheel if you have it.
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