Doctor Archive

Thread: In defense of force healing

Lord_Eoin
Tue Jun 14, 2005 12:54 pm
#53

i was doing a bit of testing today as a MD/MCM with a med droid out(110 efficentcy). I was adveraging around 1300 with the use of bacta shot. So, even with 212(leaving 38)points devoted to getting the two healing professions, I still didn't even get the jedi healing ammount of 1500 (8 points)



Eclipse - Halleroder- Master Commando (MC/MS Pre-NGE)

Eclipse - Ja'nae Aldernaci - 90 Smuggler

Bloodfin - Radnor Waypeg - Master Medic (MD/MCM Pre-NGE)

Kettemoor - Shidem Edgarwado - Master Officer (TKM/MSW/Pikes Pre-NGE)
Lord_Eoin
Tue Jun 14, 2005 4:07 pm
#54






Caelrie wrote:





Lord_Eoin wrote:


That is all completely FALSE!Master Healer takes a total of 89 Skill points(leaving 161 points). Master Doctor on the otherhand takes a total of 106 Skill points(leaving 144 points). And like i said earlier, a Master Doctor/Master Combat Medic (with a Medical Droid)can't heal as much as much a a Jedi Healer.



Check it again. Master Healer requires 113 skillpoints.






Factoring in FS skills yes, it is more. But FS skills can be anything, not a specific prerequsite to Healer. Thus why I didn't include it



Eclipse - Halleroder- Master Commando (MC/MS Pre-NGE)

Eclipse - Ja'nae Aldernaci - 90 Smuggler

Bloodfin - Radnor Waypeg - Master Medic (MD/MCM Pre-NGE)

Kettemoor - Shidem Edgarwado - Master Officer (TKM/MSW/Pikes Pre-NGE)
Caelrie
Tue Jun 14, 2005 8:19 pm
#55






Lord_Eoin wrote:
Factoring in FS skills yes, it is more. But FS skills can be anything, not a specific prerequsite to Healer. Thus why I didn't include it




That doesn't change the fact that they're required.

Lord_Eoin
Tue Jun 14, 2005 9:28 pm
#56

yes they are *required* but like i said, they can be any skill, not nessisarily healing. You could have Crafting Mastery and Melee and Ranged Defs. So there isn't nessisarily healing advancements



Eclipse - Halleroder- Master Commando (MC/MS Pre-NGE)

Eclipse - Ja'nae Aldernaci - 90 Smuggler

Bloodfin - Radnor Waypeg - Master Medic (MD/MCM Pre-NGE)

Kettemoor - Shidem Edgarwado - Master Officer (TKM/MSW/Pikes Pre-NGE)
BringrOfSilence
Wed Jun 15, 2005 12:15 am
#57

Don_T_Shoot


I'm not lecturing everybody about jedi. It's kind of obvious to me that if this thread is about comparing master doc and healer 4xxx or master healer than you CAN NOT even begin to compare them unless you include requirements for each one. And i'm sorry if it seems like lecturing but it takes more than a line to list the requirements to healer 4xxx (mostly because there is about 20x more xp required than what isrequired to be master doc)


For the record I have been a md for over a year... so I'm not shooting from the hip. Even got the crappy converted meds to show for it. I like MD and still have it for a proff. But knowing what it takes for a guy to get jedi... I'm not shooting from the hip on that subject either.





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Caelrie
Wed Jun 15, 2005 12:20 am
#58






Don_T_Shoot wrote:
Do Jedi Healers buff? I haven't taken any of the other branches and, frankly, hadn't paid attention. But I don't think they can so you can't compare.

I suppose that was to be your point however that Healers can't do everything a Doctor can. That is not news and not the point. The thread was in defense of force healing, and I think the way to defend force healing is make doctors able to compete since it is the main thrust of their profession.




On the contrary, that is EXACTLY the point. Doctors can do many things Healers cannot. This isone of the thingsmakes it balanced for a Healer to heal better than a Doctor.

BringrOfSilence
Wed Jun 15, 2005 12:24 am
#59

To back up what caelrie said. Its small but powerful and that is the +40 speed buff. compare it to general speed in any other profession.. its quite a bit of speed to add to the top of whatever general speed you have going. Even on top of a double melee temp. Its a good boost.



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Please drop off all winnings on the Drop Off Vendor
Thanks
NalfeinQ
Wed Jun 15, 2005 8:26 am
#60






Ginx wrote:

I know alot of doc's believe that force healing is too over-poweredcompared to what Doctors can do. And yes it is, but for good reason. Unlike Doctor, Jedi is primarily a pvp profession (especially at Knight). If we get attacked by 5 Bounty Hunters at once, were going to need an edge, those1500 heals, to even have a chance at staying alive.


As a JK myself I can tell you when it comes right down to it, we are not all that powerful. Without Force Healing we are pretty much on par withnon-Jedi combat professions. That may not seem like a big deal but considering we are the only profession with XP loss but with the largest XP grind from anyone, we should be entitled to "some" advantages.





You can out heal 5 BHs with forceheal? Damned, I want your BHs...



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SITHDUKE
Wed Jun 15, 2005 11:21 pm
#61






Lord_Eoin wrote:
yes they are *required* but like i said, they can be any skill, not nessisarily healing. You could have Crafting Mastery and Melee and Ranged Defs. So there isn't nessisarily healing advancements





The 24 FS skills are required for the Jedi profession. This is no different from aDoc requiring8 Medic Skills for their profession. Whether they're healing or not makes no difference. They'reprerequsites for a given profession and so must be factored in when determining thetotal skillpoint cost.




--------------------------------------------
Jedi Padawan
---------------------------------------------
Teras Kasi Master & Master Rifleman




Cutedge
Thu Jun 16, 2005 2:02 am
#62






Lord_Eoin wrote:


So the buffs make the doctor stand out on the list, but really, buffs arn't a big commodity. 30 minutes or less with small enhancements[FOR NO EXP] dosn't give doctors incentive to buff people.





Actually, get in an group and buff all the people in your group. Wait about 10 or 15 minutes into the hunting, mission, quest, whatever, and you'll notice all the people commenting on how much the buffs actually are helping. Most people think "oh, pfft. 10%", but it is worth having. It's not nearly as worthless as a lot of people believe.




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Elder Doctor / Elder Pistoleer

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Caelrie
Thu Jun 16, 2005 2:18 pm
#63






Cutedge wrote:

Actually, get in an group and buff all the people in your group. Wait about 10 or 15 minutes into the hunting, mission, quest, whatever, and you'll notice all the people commenting on how much the buffs actually are helping. Most people think "oh, pfft. 10%", but it is worth having. It's not nearly as worthless as a lot of people believe.





The speed and action regen buffs are particularly amazing.

C-Bone_RE
Thu Jun 16, 2005 11:01 pm
#64

The first time I came to this board, I started flamming. I'm sure everyone that loved Doc had that moment seeing all the CU stuff at once. I just hope a lot of people that don't like doctor go find something they like giving the docs left to really make ourselves appreciated and respected rather than constant complainers.


Recomendation: If you think Jedi Healer is better than Doc, go and become a Jedi healer. It's no secret, and not even difficult to become a Jedi minus a few missions.



C-Bone: Smuggler/Doc
B-Slap: Tank
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