Doctor Archive
Thread: Best stats for ALS ABEC ACRDM ect
WineGuyJr wrote:
I'm pretty sure that cap on the ABECs is set at 25 for charges and 30 for power. Not that I've ever gotten that close to either one (I was able to get 24 charges, but the power was pretty low and I ony had a small amount of the Lok WW that allowed me to get that amount).
Actually due the fact that all Wild Cereal (Lokian Wild Wheat in this case) have a hard cap of 700 on the PE the max powerwe can get on aABECis27.5. And I say 27.5 because even thoughcurrently we areonly able to see full points in the results there is a truncated decimal system in allsubcomponents that isn't show to usbutit's added together in the last assembly. (Eventually improving the final stats onthe product).
Nornerator wrote:
Has anyone ever gotten a combine of ABEC to be higher than a 42 Total? Like 23 Charges/20 Power?
Best I ever managed to get my ABECs to was c23-18p.But that was with 12 amazing successes. (Using 12 points at one time - 8 on effectiveness and 4 on charges).
Jirob1 wrote:
I wonder if its possible to get more than 40 total in ABEC even..
you have base 10/10 with uber stuff... 1 xp point gives about 1.5 on stat... so thats 12*1.5= ~ 18... thats 38 or lets say 40 total max.. might be wrong though, just out of my head .
You can get more than 40 total, My currents ABEC's are
20 Charges/22 Power
NoStyleGuy wrote:
can sombody explain the whole, apron/besbin port/other stuff. can a CA with med assembly increase the caps,or just make the inital thing better?
also, what exactly does besbin port and crafting apron do? i think its a modifier to assembly, but does that mean you'd get higher stats b4 experimenting? yah idk, this is my first crafting thing and as u can tell from the 4/4/4/1 im kinda overwhelmed
The only assembly results a Master Doctor gets are critical failure, great success or amazing success. With no visible difference between a great and an amazing assembly and with the critical gone, it is currently pretty useless at that level. But extra assembly bonus can be helpful until you reach Master, since any assembly result worse than great will lower your starting percentage.
Bespin Port gives an experimentation bonus and will give you a better results when experimenting. Being in a Research City does the same thing as Bespin Port. It's a bit unclear how good these two stack. And any clothes with extra experimentation skill like the Apron will help on top of that. You can't do anything about the maximum, that only depends on your resources. Still the most important thing is to get as many experiment points as possible. And just like Bespin Port there's a similar food named Pyollian Cake which gives the less useful assembly bonus.
The ABEC listed earlier in this thread could not have been from the Publish 7 patch day. The changes on that day basically allowed you to exceed the cap from your resource by around 3 to 5%. But you also started with a lower value when experimenting so you had to get a lot of amazing successes or have more than 10 points to reach 100%. So we could make ACRDM, ASDS and ALS higher than usual by spending an extra point or two. But the ABECs and anything else where more than one experiment line were important ended up worse. That's the reason people cried out against it.
Here are the formulas for the various parts:
ABEC Charges: 5+20*Percentage
ABEC Power: 5+25*Percentage (Percentage is capped at 90% due to PE cap on Wild Wheat)
ASDS Power: 10+65*Percentage
ACRDM Power: 10+65*Percentage (Percentage is capped at 95% due to PE cap on Herbivore)
ALS Power: 10+190*Percentage
The max Percentage is the weighted resource stats divided by 1000. (As a number between 0 and 1, 1 is 100%). And the initial value is (Max+1)*Max*0.15 if you don't get worse than a great success on the assembly. (100% Max gives 2*1*0.15 = 0.3 = 30%) After that you get 8.05% for amazing success and 7% for great success.
So at 12 point with only amazing successes and perfect stats, an ABEC would be like this:
3p/9c points: 17p/25c
4p/8c points: 19p/23c
5p/7c points: 21p/22c
6p/6p points: 23p/20c
7p/5c points: 25p/19c
8p/4c points: 27p/17c
You can often get the same if your resouces are close to perfect, but the fractions will be lower. And any fractions on the power value and number of charges for these components are added up when making the final buff/stim pack. Fractions are first removed after the buff/stim pack is completed.
For my latest set of buff packs I ran all the numbers in a spreadsheet first to calculate what I needed on the ABEC. And I found out that 2 amazing on the power and 4 on the charges would be just enough to get to 930/30 on the final pack. And I got it. ![]()
My parts were:
ABEC 16.15p/22.01c (Using 11 points. Fiber and especially Wheat hasn't been very good here.)
ASDS 73.92
ACRDM 65.65 (C4 is also not that impressive on my server. Only good one spawned in 2003...)
And I can make an ALS of 192.15. (Good berries, and decent water)
Lunariel
Nornerator wrote:
Has anyone ever gotten a combine of ABEC to be higher than a 42 Total? Like 23 Charges/20 Power?
I can make 18c/26p ABECs... (44 total)
Or, more usefully, 16p/24c (at 98%), or 18p/23c (at 93%)
ASDS -- 73 at 98%
ACRDM -- 67 at 88%
ALS -- 199 at 99%
guantan wrote:
ACDRM - 67
ABEC - 19/25
ASDS - 71
ALS - 177
Only a 10 point Doc
Sweet! You did 19 and 25 on ABEC's with only 10pts? Wow you must have some Rockin resources there.
Soca wrote:
HurriwanShinobi wrote:
ASDS = 76
ACRDM = 67
ABEC = 24power/16charges
ALS = 185
none are patch day
How can you get your ASDS to 76?
I am using
Dolovite : OQ=998
Oats : PE=986, OQ=997
and can get only 74... any advice?
Soca
You wont get 75 unless you had 1000 across the board. We have 1000 dolovite on Ahazi and 990/997 Domestic oats and the still are 74. However, its widely speculated that what you see in the stats are truncated values, and decimals do exist.