Doctor Archive
Thread: Doctor in the CU: Comparision between the new heals, and further testings
Page 4 of 4
Rushyo
Mon Jun 06, 2005 4:49 am
#41
Chek wrote:No one wants the object of the combat to be "keep the doc alive" when a doc can only heal a measley 675 points damage per heal.
You obviously don't understand how much a Teras Kasi tank (which, lets face it, is their job) appreciates Bacta Infusions and "a measley 675 points damage per heal".
My template is TKM/Master Doctor for that very reason.
BadgerSmaker
Mon Jun 06, 2005 5:06 am
#42
This buff is the best one in my opinion. With this one running my combat speed goes crazy and I can hit speedcap on my most damaging pistolspecials, without it I lose out on a lot of speed.
MsNiL wrote:
Adrenal Boost is supposed to give a boost to "Combat Speed". I didnt notice a difference really.
Doctor Enhancers in Detail
Adrenal Boost (xxx2 Doctor, Improved at xxx4 Doctor)
Effect: +40 Speed for 15min*
* If this is true to combat speed, goingRifleman with Doctor might be a good combo.
Page 4 of 4