Doctor Archive

Thread: Crafting Macro in Practince Mode (Working Example)

Jimmy1707
Wed Sep 17, 2003 9:21 am
#40

i'm trying to get this macro to work, butI can't get /nextCraftingStage to work. It just does nothing. I can see clearly that the resources are in their slots and ready for the next phase,but nothing happens. I tried goin forward manually from there and i get a message that the item is not ready, that i need to check that my resource slots are configured properly


I've done the macro in broken down form by typing it out and the trouble comes afterI type /nextCraftingStage, that's when i can't move forward. Am I spelling it wrong or somthing? I'm not sure what i'm doin wrong here.

Geburah
Wed Sep 17, 2003 3:17 pm
#41






Jimmy1707 wrote:

i'm trying to get this macro to work, butI can't get /nextCraftingStage to work. It just does nothing. I can see clearly that the resources are in their slots and ready for the next phase,but nothing happens. I tried goin forward manually from there and i get a message that the item is not ready, that i need to check that my resource slots are configured properly


I've done the macro in broken down form by typing it out and the trouble comes afterI type /nextCraftingStage, that's when i can't move forward. Am I spelling it wrong or somthing? I'm not sure what i'm doin wrong here.




I am having the same problem.


Anybody?

KutlickPlatz
Wed Sep 17, 2003 3:45 pm
#42

i used to have the same problem, but aftera few daysit seemed to go away on its own. i spent forever trying to figure out why the macro wasnt working until it fixed itself. i havent figured out why it did this. however, even now it will occasionally not work for some unknown reason. sometimes it uses my resources but still says "the crafting session has ended" and i wont get the xp for it.


so keep trying, it may start to work after a while.

Sargie
Wed Sep 17, 2003 11:55 pm
#43

Might try adding a third /nextcraftingStage command. Some people need three to get through the macro, others (like me) just need two. Check under the Misc tab on your options menu, there should be a checkbox for turning crafting OK boxes on or off, try checking or unchecking it and see if that works.



Alastor
Fencer/Doctor
Keren, Naboo, Tarquinas
Sargie
Wed Sep 17, 2003 11:57 pm
#44

BTW Starphire, I like that paragraph in your sig. I read through the first sentence before I really noticed anything wrong.



Alastor
Fencer/Doctor
Keren, Naboo, Tarquinas
TrimbleEpic
Thu Sep 18, 2003 9:45 am
#45

I just wanted to add that I used this same technique to punch through business 4 to get to novice merchant last night. used three tools and made bofa treats, reduced the time spent on ingredients screen down to 4 seconds. any less and the Loading... took too long

j0k3r911
Thu Sep 18, 2003 6:15 pm
#46

I started my own surveying macro (so I can get resources while at school), I'll share it, although there is a lot of room for improvement...


/stand; (incase you sit while you recover, like myself)


/ui action toolbarSlot 06; (my chemical surveying tool)


/selectdraftSchematic 01; (my first resource in the surveying tool, this is based on resources, not categories)


/survey; (surveys for the selected resource)



I still have to find out how to cancel the two pop ups, which will be set between 28second intervals for however long my guy can last, I'll repost when I figure it out.


Outback_Jack
Thu Sep 18, 2003 9:11 pm
#47

well you just got this nerfed.
Whitestar_Krimson
Thu Sep 18, 2003 9:30 pm
#48






Geburah wrote:





Jimmy1707 wrote:

i'm trying to get this macro to work, butI can't get /nextCraftingStage to work. It just does nothing. I can see clearly that the resources are in their slots and ready for the next phase,but nothing happens. I tried goin forward manually from there and i get a message that the item is not ready, that i need to check that my resource slots are configured properly


I've done the macro in broken down form by typing it out and the trouble comes afterI type /nextCraftingStage, that's when i can't move forward. Am I spelling it wrong or somthing? I'm not sure what i'm doin wrong here.





I am having the same problem.


Anybody?






I actually didn't use the whole macro in it's entire form, just the last have. I opened a crafting tool using a hot key from my toolbar and selected Adv. BEC the first time (from then on this was always selected in all of my tools). and hit enter. Next double clicked on the resources and hit enter. Once the success occurred I used the macro to close it out (with 2 /nextCraftingStage; and 2 /createPrototype practice no item.Maybe you can get it to work doing it this way. I know it means hitting enter 2 more timesthan than purely using the macro, but it's still fasterthan not using it.



Whitestar
------------------------------------------
WT Pharmaceuticals - NW of Moenia, Naboo (4164, -4124) : Co-Owner
Master Surgeon/Novice Combat Medic/Pistoleer

"While I'm alive, no one in my group is going to see the inside of that clone center!"
Whitestar_Krimson
Thu Sep 18, 2003 9:34 pm
#49

"Aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer be at the rghit pclae. The rset can be a total mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. "



Man this is great stuff Starphire!! Almost busted a gut. Thank goodness I didn't - I would've had to use a woundpack on myself.




Whitestar
------------------------------------------
WT Pharmaceuticals - NW of Moenia, Naboo (4164, -4124) : Co-Owner
Master Surgeon/Novice Combat Medic/Pistoleer

"While I'm alive, no one in my group is going to see the inside of that clone center!"
BregGenedi
Fri Sep 19, 2003 8:37 am
#50

u may want to try using the whole macro to test what is wrong, if all else fails type the command in manualy to see which one fails. also make sure u are not around a crafting station or a driod with a med module


Dr. Breg


Wanderhome

TrimbleEpic
Fri Sep 19, 2003 8:44 am
#51

It should be mentioned that while you are building the macro, the /nextCraftingStage and /createPrototype practice no item commands do not have any kind of visual verification that they have occured. If you simply type in all the commands in order on a chatline, you should see: first, the craft tool opens, then the select resources screen opens, then you manually doubleclick your resources, then with the next commands, you don't see anything else happen until the final command where the resource selection screen closes, you geta msg that says "the crafting session has ended", and hopefully, you should see the timer appear over your crafting tool in the toolbar.

If you want to test to make sure your /nextCraftingStage command has worked, then just try to drag your resources back out of the schematic. you SHOULD get a message tantamount to "you're no longer on that stage in the crafting process".


Btw, this manual running of the macro is very useful for figuring out what schematic #'s you need. simply hit the crafting tool hotkey, then manually type in / command for the schematic, see which one it is, then press escape, then control-up, edit the number, and press enter again. you can rapidly do this repeatedly to zip through all the numbers until you find the right one.


j0k3r911
Sat Sep 20, 2003 12:12 am
#52

I don't see why they would nerf my macro, all it does is open the surveying tool and start surveying, it's totally useless to run it and leave because the window will still pop up, and you'll run out of action.



Two notes I wanted to make:


/ui action toolbarSlot 06; opens up the surveying tool window, /ui action toolbatslot 06; does not


if you get the window, stand up, start surveying and then cancel the window, you can double survey. It uses up your action twice as fast but it's good for fast gathering of resources. It should be fixed however.


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