Doctor Archive
Thread: docs need a union to avoid cutting each others throughts!!!
Why would you get buffed for socializing? Does a player need 3000 health to talk? 10k is a very cheapprice considering a player can make that by running ONE picket mission on dantooine.
In this game where players bank accounts reach into the millions, 10k is nothing.
Xarde wrote:
ok for all you union bashers heres some food for thought do you like haveing 2 days off a week
and do you like to get paid for overtime when you work 40+ hours a week, because if it were up tp management you would get neither.
the down side to unions is that unfortunatly you have to protect the dirtbags too.
Dont be an idiot, liking or not liking unions is beside the point. What your talking about isnt a union its price fixing. One exists to protect the employee from the excesses of the employer, the other to artificially inflate prices.
Im a doc, I buff for different prices on different planets. Usually having more to do with how long I feel like buffing and how long the line is or how many docs there buffing.
-Gooney
Unstable1 wrote:
as far as the profit margin thing goes, 20%-30% margins in the real world are absolutely unacceptable. 70% is a good number if you are a manufacturer. 95% if you are in software. 100%-300% if you are in retail. hell, even "warehouse"-type low-margin stores are usually posting gross margins higher than 30% on a per-store basis.
Bull sh*t.
Here is an example of the REAL World.
Quote:
"Here are some other data to chew on, which some investors may also find surprising:
Net Profit Margins
Average net profit margin for S&P 500 companies ...... 7.0%
Average net profit margin for all Nasdaq companies ... 3.1%
Sources: Lehman Brothers and Nasdaq market data, based on end of Q2 figures for the S&P 500 and September figures for Nasdaq companies."
And I'm making SIXTY PERCENT in-game selling buffs at 6k.
Message Edited by bioshock on 04-29-2004 10:10 AM
Gooney wrote:
Xarde wrote:
Dont be an idiot, liking or not liking unions is beside the point. What your talking about isnt a union its price fixing.
Exactly. A scam.
bioshock wrote:
Here is an example of the REAL World.
Quote:
"Here are some other data to chew on, which some investors may also find surprising:
Net Profit Margins
Average net profit margin for S&P 500 companies ...... 7.0%
Average net profit margin for all Nasdaq companies ... 3.1%
Sources: Lehman Brothers and Nasdaq market data, based on end of Q2 figures for the S&P 500 and September figures for Nasdaq companies."
And I'm making SIXTY PERCENT in-game selling buffs at 6k.
Message Edited by bioshock on 04-29-2004 10:10 AM
Cailid010 wrote:
How many of those companies are service providors? How many provide a retail product? Lots of retail items like clothing, jewelry, etc has a markup from manufacture to retail of 100 - 300%.Also any of those companies accountants can make the books say whatever they want. Usually to give them the most tax benefits.
Hahahha.
Man... that's pretty funny - all you gotta do is pickup the Standard & Poors or NASDAQ list and look for yourself. Do you really think there aren't any service or retail companies in the S&P 500 or listed on NASDAQ? Give me a break.
And no, the accountants can't just "make the books say whatever they want". There are LAWS - ESPECIALLY for publically traded companies. Yes, SOMETIMES those laws get majorly broken and you get an Enron or Worldcom situation. But that's the exception, not the rule.
Sure, there are tax benefits and being incorporated is one of the ways to take advantage of them. But before I waste any more time discussing it with you, I need to know something:
Do you even know the difference between an S corp and a C corp?
Because if you don't, then you don't have the first clue about business.
dude, those are NET MARGINS, not GROSS MARGINS.... they take into account ALL costs including SG+A, payroll, taxes, blah blah blah.
if you were to calculate net margins on buff sales you would need to account for things like: the time value in credits you spend on your bike traveling to buy resources, the cost to repair the bike traveling to get resources, the depreciated value of the clothing you are wearing, the depreciated value of your droid, the normalized cost of your droid batteries, the maintenance costs on the house where you store doctorstuff, the cost of power for your factories, the maintenace costs for your factories,the time value in credits you spend NOT buffing while advertising buffs, the charge-off value of buffs you give away, buff yourself with, or accdientally mis-target. you would need to include a gigantic range of costs and factors which are the reason why accountants have jobs.
Net margins are NOT gross margins. If you think net margins have ANYTHING to do with the markup of a retail item you clearly have no understanding of business. Further in business, you have to include the substantial costs of paying rent, maintaining a facility, etc. This would be akin to translating the $15/mo you spend on this game, dividing that by the number of hours you play doctor, and then translating that into credits (I think $15 will buy you like 1mil credits these days).
I promise you I can put numbers together which will show you that with all costs realized in a fashion similar to actual accounting, you are not making ANY net profit at 10k per buff. You are losing money, if you apply the same accounting methodology.
Please go read a basic business book and try again.
-Unstable
tkm/doc
I never said Gross or Net did I? Please don't read what is not there it makes it hard to have a proper conversation.