Doctor Archive

Thread: Questions you would like to ask a Devie....?

Agent001
Thu Apr 22, 2004 11:31 am
#27

it will be fixed in the next publish
Thakkin
Thu Apr 22, 2004 12:04 pm
#28





Akkori wrote:

Doctors have no real "need" to heal anyone once they attain Master. Every profession has this problem, but it still needs to be asked. There is nothing to "gain" from sitting in the empty (except for Tumblers) Med Center except to be viewed as a free cure-bot whose JOB it is to fix everyone up with no thought of reward or fun.


Can we get a system in place where we can utilize all those extra XP points we get after reaching master? Some sort of parallel to the Faction point system. We can trade in batches of 10k or 100k XP for a temporary buff to our skills, or get special Doctor ONLY clothing, or NEW droid chassis ONLY Docs can get with 120% Med modules (or maybe we can get single use schematics for this....and not the ones crafters can make a run of 1000 out of either)?

Can you please put a way into the game that lets us keep working toward a goal in our profession AFTER we reach Master?







That's a great idea.

PsychoZid
Thu Apr 22, 2004 12:49 pm
#29

Wow, great idea's, IMO, here. I too support the idea for some sort of uniqe doctor's gear. But more over it should be bound to the person that got it. So we dont have several 100's of player mastering doc then dropping it once they got the gear and selling it off on the trade forums for millions upon millions of credits.


That way it would be a reaward for those that are staying true to their profession.
taloncard
Thu Apr 22, 2004 1:28 pm
#30

just like the combat balance takeing only 2 months




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Agent001
Thu Apr 22, 2004 1:47 pm
#31






taloncard wrote:
just like the combat balance takeing only 2 months






the fix is alreadyon TC


it will be pushed to live with the next publish

ssublime42
Thu Apr 22, 2004 7:29 pm
#32

My question would be:


Im a Master Doctor + Master Pistoleer. I dont have enough skill points to get a vendor without sacrificing my combat ability. As of now its no real concern, but when you fix vendors it will be. My point being that someone who is a master artisan + master elite crafting + master elite combatcan have a vendor. We are crafters, and other people can use our products with the required skill (ie sorta like certs) so is there a way to move the first vendor box in artisan to a spot where doctors can use the rest of their skill points getting it, sacrificing scout?



- Colonel MastaShake 'S'yn of Interplanetary Traffic Safety Squad and Patrol
taloncard
Thu Apr 22, 2004 7:47 pm
#33



Agent001 wrote:


taloncard wrote:
just like the combat balance takeing only 2 months


the fix is alreadyon TC

it will be pushed to live with the next publish




would that be publish 8 or 9




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


Agent001
Thu Apr 22, 2004 8:02 pm
#34

8


I was testing it tonight. It works fine.


Bugeyed4
Fri Apr 23, 2004 2:18 am
#35

ssublime42:
We are Doctors, not Merchants. What you should do is find a Merchant and sell your stuff with a little less profit.
If you want to make the whole profit you should drop your combat ability and go for the Artisan/Merchant skills.

It works well, I do it all the time and still make enough credits.




Alubit Mi'Tvo

homebreu
Fri Apr 23, 2004 2:43 am
#36

Q: Why are you developers such arse hats and NEVER comunicate anyhting about anything to the player community?



Zy...
"It's not how you pick your nose, It's where you put the booger"
Cas_Lowca
Fri Apr 23, 2004 6:36 am
#37

homebreu,


To say the developers NEVER communicate anything to the player community is just wrong. Think before you write, SOE has gotten better since they first start this game in communicating with the player community. There is actually two questions you are asking, so what is your question?


I grow tried of ignorant posts,love the word arse hat and think it could be applied elsewhere or to someone else........





Visit the Credit Sink - outside of Coronet 884 -4778, just look for Jenny. Drop off anything you would like to sell or take a look around and purchase something.
Cailid010
Fri Apr 23, 2004 8:46 am
#38






Cas_Lowca wrote:

homebreu,


To say the developers NEVER communicate anything to the player community is just wrong. Think before you write, SOE has gotten better since they first start this game in communicating with the player community. There is actually two questions you are asking, so what is your question?


I grow tried of ignorant posts,love the word arse hat and think it could be applied elsewhere or to someone else........








Actually, the devs talked directly to us a lot more when the game was released than they do now. Try reading the CH forums. They haven't even heard from TH in months and when he did post it was insults and lies. There are numerous bugs that have been in the game since it was released and they add many more with each patch.




---------------------------------------------------------------------------------------


Cailid - Ex Master Gunfighter / Ex Master Creature Handler / Novice Medic. Currently Swordsman / Ranger / Medic
Tab'Fren - TKM / Master Doctor
Med Vendor located in Crimson Solace on Dantooine at 4583, -5213
SweetDoctor
Fri Apr 23, 2004 10:36 pm
#39

What does Janta blood do and if i buy 1 jar of it can i only use it 1 time?
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