Doctor Archive
Thread: 10 Questions for the Devs?
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vortexala
Mon Feb 02, 2004 11:52 am
#14
Alright T, give me an example of a question that you yourself would pose to the Developers.
I see these Top 10 Questions as a long range, 'big picture' type of thing. Similar perhaps to the current IC threads for Combat Professions.
So, the Top 5 issues aren't to be asked, nor the 'When will we get..." or "What about..." or "Will this be changed...", and we can't go into Development related questions...where does that leave us?
If it's a question that you don't currently have the info available for, why does it automatically negate it as a question? If the info isn't yet available to you, perhaps the devs will actually answer it this time around.
I'm not hoping for some brand new level of communication here, but if we limit ourselves as much as you want us to then what questions would be left?
I see these Top 10 Questions as a long range, 'big picture' type of thing. Similar perhaps to the current IC threads for Combat Professions.
So, the Top 5 issues aren't to be asked, nor the 'When will we get..." or "What about..." or "Will this be changed...", and we can't go into Development related questions...where does that leave us?
If it's a question that you don't currently have the info available for, why does it automatically negate it as a question? If the info isn't yet available to you, perhaps the devs will actually answer it this time around.
I'm not hoping for some brand new level of communication here, but if we limit ourselves as much as you want us to then what questions would be left?
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