Doctor Archive
Thread: doc 4000 or doc 0004?
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fredannad
Tue Jun 28, 2005 9:29 am
#14
lonavalamari wrote:
hi, sorry if this has been asked before but i just started playing swg from a 6th month break and trying to find out what doc skills i should dabble in.
i'm a tkm, master swords. i can go doc 4000 or doc 0004
any advice/suggestions? thank you
I have 4004 doc. I pvp with a large group of jedi. They love the fact that i can give aderenaline boost and speed up their attack speed. I know ppl argue is it even works. The Jedi I pvp with love me for this boost i give them. If you are a team player then i recommend both, because your char can definately pick up something that will benefit you personally, buffs help a team more than an individual. On my server the jedi dominate so I need to make the jedi I am with stronger or we will all die
ThomDaz
Tue Jun 28, 2005 10:14 am
#15
My alt is a Master Swords/Master TK with the 2002 Doc and I absolutely love this template. I am able to heal with shot, jab, and infusion. The buffs are also great as they speed up the sword even though it is only 20 and not the 40 combat speed as master gets.Myself recommend 2002
Lorechaser
Tue Jun 28, 2005 10:30 am
#16
Has anyone's opinion on this changed since Pub 19? I have my single token left, and it's always been a choice between buffs and heals....
For me, with FS skills, I'm looking at 4000, 0004, or 1002. I'm 4000 now.
Anyone know if I would miss the healing of my 4000 more than I'd like the speed of 1002?
For me, with FS skills, I'm looking at 4000, 0004, or 1002. I'm 4000 now.
Anyone know if I would miss the healing of my 4000 more than I'd like the speed of 1002?
Message Edited by Lorechaser on 06-28-2005 10:33 AM
Lorechaser
Tue Jun 28, 2005 10:31 am
#17
Double post, ignore
Message Edited by Lorechaser on 06-28-2005 10:32 AM
Matt090586
Tue Jun 28, 2005 11:56 am
#18
with healing efficinecy clothes, enhancers, and a med droid, a novice doc can heal pretty close to that of a master doc. I seem to remember bactaShot hitting for like 1.8k, and jab for 1.3k at novice doc. Of course, if you want the ease of healing at the max without any of the additional equipment, then 4000 doc would be the way to go.
Lorechaser
Tue Jun 28, 2005 1:16 pm
#19
I've already got the pajamas, and picked up the droid last night. I think I have about 20 crates of enhancers that used to be buffs, too, so maybe I'll try it out.
I guess at worst it's not that far of a grind from 2xxx to 4xxx anyway.
I guess at worst it's not that far of a grind from 2xxx to 4xxx anyway.
ther34p
Tue Jun 28, 2005 1:17 pm
#20
Matt090586 wrote:
All tests were reapeated 3 times and the average point value of the heal was taken.
Master Doc
4000 Doc
No Mods
Shot 1543 1397
Jab734 677
Infusion 287 245
Has anyone tested doc 2004? The only thing you get above 2004 is improved bacta infusion and some healing efficiency. How powerful are these last 2 boxes actually all told ?
Message Edited by ther34p on 06-28-2005 09:18 PM
Matt090586
Tue Jun 28, 2005 2:37 pm
#21
Make sure your enhancers are above 1000. The converted ones all seem to be about 300. I did test 2000 doc, but didn't write the numbers down. I think infusion was about 30 pts less and jab was maybe 100 less than 4000 doc
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