Doctor Archive
Thread: You Doctors should be happy now....
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goldflame
Fri Jul 30, 2004 1:06 pm
#14
Gnuut wrote:
What you all don'tunderstand is CMs are not asking to be damage dealers or devastating in PVP.
We want our profession to be worth 169 points that we spend to master it.
Area Heals? Doesn't cut it.
Ranged Heals? Doesn't cut it.
Mind Heals? Doesn't cut it.
Poison and disease in it's current form? You guessed it. Doesn't cut it.
fact is that you already are....at least in PVP
oblivion3134
Fri Jul 30, 2004 3:31 pm
#15
yebach wrote:
goldflame wrote:
Gnuut wrote:
What you all don'tunderstand is CMs are not asking to be damage dealers or devastating in PVP.
We want our profession to be worth 169 points that we spend to master it.
Area Heals? Doesn't cut it.
Ranged Heals? Doesn't cut it.
Mind Heals? Doesn't cut it.
Poison and disease in it's current form? You guessed it. Doesn't cut it.
fact is that you already are....at least in PVP
Umm with these changes CMs are not even worth it for the point cost anymore. I really hate ignorant trolls.
Who can heal the unhealable pool?
yebach
Fri Jul 30, 2004 3:34 pm
#16
oblivion3134 wrote: Who can heal the unhealable pool?
CMs can at great cost to their mind...or
ANYONE ELSE CAN WITH:
a) Blue Milk
b) Musician buffs which give a higher regeneration rate
c) Chef buff food which not only increases pool immediately when eaten but in some cases increases regeneration so the pool can heal itself very quickly
eeseigeameo
Sat Jul 31, 2004 12:49 am
#20
well i say we complain back and get our ability to rez mid battle back... lol.
and /cheer i sooo miss the days of being in a group and healing
Utess
Sat Jul 31, 2004 12:55 am
#21
Four things are responsible for Doctors(and combat medics) to be relatively un-needed in group hunting situations:
Strength and Duration of Buffs
Strength and Effectiveness of Armor
Weakening of NPCs and Creatures(the NPC part being just fixed)
The ability to use stim Bs at novice medic
The only time a doctor/combat medic is of any use in group situations any more is when against high powered mobs(and now a few more NPCs) where armor, buffs, and stim bs just are not enough.
Now, whether you take the fact that dedicated healers and groups are not needed in hunting situations as a good or bad thing is personal opinion. But those are the pure and honest facts.
goldflame
Sat Jul 31, 2004 12:56 am
#22
to be honest, the guild i belong to group enough on tough missions (DWB, Corvette) that they need me along for hte heals. I am also a TKM so i also add some protection to the group leader to successfullycomplete the mission (Corvette). We have begun to pvp a bit more so there also i am needed. It is great NOT to be just needed for enhances. BUT, I am a bit ticked that i cannot ressurrect when in combat. My suggestion would have been to allow combat ressurrection to a MD and only allow non-MD to ressurrect when not in cambat. I do understand the whole 'combat issue/whinning' perspective, but i also believe as MDs we should have some extras, aside from the Woundpack E's that i NEVER craft or use, that are perks for all the work it took to get there.
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