Doctor Archive

Thread: Docs got AOE cures on test

TenshiHanaKinu
Thu Jul 29, 2004 11:12 am
#14






Happymob wrote:





Chickenbone wrote:





VTmoon wrote:

also it will make doctors very protected in PvP, since we now hold the key to fight cms . Those damn CMs!!






You're gonna see a doc with a ring of fighters around him/her. lol







And then you'll see a lot more carbineer and rifle area attacks. Area commando flame attacks. The droid bombs. Maybe even grenades. If the radius is truly 7m, then your group will have to stay bunched up around the doc to get the cure effect. That exposes you to other area specials.


Will be interesting to see the details.








Nah, they'll just sit there and headshot spam the Doc. You can't teach an Old Rifleman new tricks.



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KingLuka
Thu Jul 29, 2004 1:15 pm
#15

Thank you for posting the direct link for me. I can't wait to get on and try these out. *glares at the clock.*..one more hour to go



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BowraRisingDawn
Thu Jul 29, 2004 1:21 pm
#16






Leafthemedic wrote:

So far with B packs I have the range to 19m, since I am missing some of the resources for C's I can't see if the range gets much better than 19m.


Took Alot

12 point,+125 Master Doctor/Pistoleer on TC1






So it is not a static AoE? PLEASE post the schematics and all other relevant information.




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KestrelRaptor
Thu Jul 29, 2004 1:22 pm
#17

Took, give us some more details on the B's please. Med use, power, etc.



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Atradie
Thu Jul 29, 2004 2:20 pm
#18






Leafthemedic wrote:

So far with B packs I have the range to 19m, since I am missing some of the resources for C's I can't see if the range gets much better than 19m.


Took Alot

12 point,+125 Master Doctor/Pistoleer on TC1







Could you post the schematic for all 3 cures


Resourse requirements ... etc






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Leafthemedic
Thu Jul 29, 2004 3:42 pm
#19

Taken from another post in this forum:


Disease Area Cure C

25 units Domestic Corn
25 units Orveth Reactive Gas
2 Ident Liquid Suspensions
2 Ident Dispersal Mechs
2 Ident Bio Effect Controllers


http://www.imagedump.com/index.cgi?pick=setandget&tp=101900&poll_id=0&category_id=19&warned=y


Poison Area Cure C

25 Units Domesticated Meat
25 Units Rethin Inert Gas
2 Ident Liquid Suspensions
2 Ident Dispersal Mechs
2 Ident Bio Effect Controllers


http://www.imagedump.com/index.cgi?pick=get&tp=101901



Med use on the B's I made were 71 to 73, it is a static AOE based on where you are standing. I do not have the exact stats on them but I do have them on display in front of my vendors in the Skystone Mall on Tatooine (1500m west of Mos Entha). With the new resistance packs to make after the current update, it's been a busy day to be a doctor on TC.



Took Alot

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HawksHarness
Thu Jul 29, 2004 3:55 pm
#20

In PvP Docs will now be one of the 1st targets to take out


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ShaatanRuk
Thu Jul 29, 2004 8:49 pm
#21

WOOHOO!!



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Xlot
Thu Jul 29, 2004 9:29 pm
#22

With thanks to Took for getting a team of testers together and making the area-cures and innoculations, we've just tested these.

See this thread in the doctor forum for details.
Leafthemedic
Fri Jul 30, 2004 12:48 am
#23

So far with B packs I have the range to 19m, since I am missing some of the resources for C's I can't see if the range gets much better than 19m.


Took Alot

12 point,+125 Master Doctor/Pistoleer on TC1



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RETURN OF THE JEDI
I am not a Jedi, because everyone else is....
SpunkyKuma
Fri Jul 30, 2004 12:49 am
#24

"Cm poisons group
Group runs to doctor
doctor area cures group
cm area poisons doctor, getting group
group kills CM
doctor area cures group"


LOL, rinse and repeat.

Point blank makes sense, since with stimpacks you have to be within range to use it as well, this I like and will encourage more doctors to engage combat. I got sick of nursing my teammates that were all over the place in the last pvp fight.



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Yec
Sat Jul 31, 2004 3:01 am
#25

cool!



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