Doctor Archive
Thread: just made 12 point doc not as useful as I thought? Or am I missing something?
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Bill-D-Wookie
Fri Dec 10, 2004 7:02 am
#14
Rere wrote:
Elitekrieger wrote:
Sorry to hijack the thread a little but my question seems to fit in...
I thought about selling buffpacks... is there any point in trying as a 10pter?
You can still make some really nice buff packs with med use over 90 being a 10pter. Assuming you're using some high quality resources and avian with high OQ and PE, decent DR you can pretty much max the effectiveness line while crafting.
Only problem with this is that it will obviously limit your potential customers a lot, since they will be Master Doc only packs. But I know a few Docs that did pretty well starting like this. It was their way to raise capital to invest in their 11th point. (And getting the 11th point is a lot easier than the 12th, since you can start off with an apron and only need to buyother 5 points in tapes).
If you like crafting I'd say go for it.
Thats how I made my packs for quite a long time. And believe it or not, if the resources are good enough, and the experimentation gods are on your side you can hit 90 on your packs with 10 points. There are also some other creative things you can do with 12 points - try experimenting on different lines to increase uses, or bring down meduse on some items. Congrats and good luck!
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