Doctor Archive

Thread: How much are people healing for atm?

Bisola
Fri Aug 19, 2005 7:47 pm
#14



Marrow1 wrote:


TenshiHanaKinu wrote:
I haven't been using any mods, but I'm about 1650 Bacta Shot, and ~1300 Bacta Shot (~1900 with Enhancer). Looking to start using a Med droid one of these days. Trying to order some junk ones, though. I would like to keep my current ones in good shape since they're storage droids also. But sine I know my Med droids will get shot first thing ( I PvP a lot ) I want a crate of junk ones.

Message Edited by TenshiHanaKinu on 08-16-200501:57 PM



I dont understand your comment about med droids. Why would you order junk ones (what do you mean by junk anyway?). The do not get destroyed, ever. If they get hit in pvp you can heal them (like you would an incapped player) or store them and pull them again. Nothing inside a droid ever gets damaged or decay.
I had a thread here about droids and the different options offered these days. It is rather nice. In one droid I got self repair, battle so it does not run away, storage, and medical.





Droid Engineers often point to the invulnerabilty of droids as a negative, and I would agree. On the other hand I have a med droid from the first weeks of the game that had a 30 Med rating, which I thought was uber at the time...



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deathstruck-reaper
Sun Aug 21, 2005 7:16 pm
#15


i just got master doc and with +25 healing effeciency mods and a surgical droid i can now heal for 2k+ 2.1k if i use healing effeciency foods my current temp is master doc/pikeman tk 2100



ps, without the droid i heal for around 1600+

Message Edited by deathstruck-reaper on 08-22-2005 03:17 AM



Deathstruck Reaper
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quitch
Sun Aug 21, 2005 9:49 pm
#16






JoeHeff wrote:





TenshiHanaKinu wrote:

Correction, I meant Bacta Toss for 1300 ( ~ 1900 with Enhancer ).


Distance Healing + 1200+ Enhancer.






you have CM 4xxx?






you only need 0200 medic for toss



-who lightdust
KaingPu
Thu Aug 25, 2005 12:14 am
#17


Copied from a previous post I made:



Ok,

Master Doc, Master Combat Medic, Master Medic and all 4 trees of Force Sensitive Healer.

210 Healing Efficiency

No clothing or food bonuses used.


Using 10 examples (easiest to get a good sample) of each ability this is what the averages came out to be:


853.2 Jab (841 to 868 range)
1332.9 Toss (1305 to 1357 range)
310.1 Infuse (303 to 320 range)
1771.5 Shot (1748 to 1805 range)
1086.6 Spray (1062 to 1107 range)


With droid
1094.4 Jab (1079 to 1106 range)
1677.7 Toss (1650 to 1698 range)
330.2 Infuse (321 to 345 range)
2195.3 Shot (2172 to 2217 range)
1344.8 Spray (1329 to 1369 range)


I’ll cam send Mata a complete breakdown of exact heal per use for future reference and to give better examples of the ranges if needed.





Also note in the following quote: (Emphasis mine)





deathstruck-reaper wrote:

Just out of sheer curiosity i recently capped healin effeciency and got a medic droid im not master doc just 4000 and i heal for about 1800 just wondered what everyone else's heals were like since mine went from 1500 to 1200 after the last publish





It did not state that you had capped the healing eff with clothing. Simply that you had capped the eff (which of course sent a red flag up to me when you said you were not a MDoc). That is why you are seeing some confusion by others as your original post didn't make that clear.




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deathstruck-reaper
Thu Aug 25, 2005 7:45 am
#18

thank for the input



Deathstruck Reaper
Rebel Colonel
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