Doctor Archive
Thread: Price Fixing Standard service offerings
I am about as anti-pricefixing as you can get. I dont even have a fixed charge much less a fixed charge that matches other. When asked "how much for a buff". I smile and say, tip what you think the buff is worth to you. It is so funny to see thier response.
I have tried many other systems and this works the best for me. Here are some reasons, data, and observations
- As a doc I want to help folks. If I wanted to kill them I would be a different prof and if I wanted to make cash I would be a different prof. If someone walks up and says "I know the going rate for a buff is xxx but I only have yyy would you mind buffing me and I will pay you more when I make some cash" my reply is always "pull up a chair". Yes, I do expect to get paid and paid well but I want most is to have a good time.
- I would say I get far more than the average doc. Not a brag just letting you know that this system has not driven me to a Wal-Mart prices.
- I have 900+ packs.This magnifies the range of the buff. So some get great stats and some get good stats. By letting them pick the price thepay more closely for what they get.
- People love the concept and will wait in my line just for that reason. You might think that the nebie players with out much cash would be the ones to jump on this but they aren't. Many of my customers are the uber players and they tip a ton because they like the idea. I get 20k+ tips all the time which more than make up for the lower end of the spectrum. By fixing a price you may bring up the low end but may also chop off the upper end.
- Things may change when static buffs come into play. Since I will be able to tell folks up front what they will get I may go to a fixed price. I think, however, I may keep a set of low grade buffs around for the freebies for newbies.
- The biggest cost in buffs is the docs time (harvesting, crafting, and buffing). Who is to say what that time is worth? Only the individual doc in my opinion.
- Each person should charge what they think the market will bear. Every surver has different economy and that economy changes (inflation).
Just my thoughts.
Marrow
When I can buff the exact same buff every time I will be charging 1cr per point buffed, 2500 buff will cost 2500cr.
Right now with the stupid random buffing I charge 10k a set.
Price fixing is just too communist for me, this is a free market and everyone has the right to charge what they will.
S0ldad0 wrote:
Who's laughing now?
Look at what has come about to all of those people who were like, no increasing prices doesn't work etc...
NOW try and find a decent buff under 12k.
Peace.
Ugh why did you revive that old thread? You are wrong anyway... First, buffs are still 10k on my server for the most part, second lots of people still charge less than that... So yeah, it doesn't work.