Doctor Archive

Thread: fyi player hospitals

Zarlor
Tue Dec 02, 2003 5:58 pm
#14

Well, does the Cantina have any autohealing functions?


Of course the ability to use it as a residence and place a Crafting Station there along with vendors and getting it onto the planetary map wihtout having to have merchant skillsall might make it a bit more useful in some sense. And it takes a Doc to drop one, so if you wanted to place taht Cantina instead, as a Doctor, you'd also have to have mastered one of the Entertainer professions or Chef and not too many Docs have that particular template, I don;t think. (ALthough a few have to be the best all-around healer and buffer they can be.)




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
doltec
Tue Dec 02, 2003 10:13 pm
#15

Ouch, my player city just had its first med center placed. We are neutral but are composed of rebel and imperial pa's. We have two master docs, one is rebel the other, me, is imperial. SO i can't register at the medcenter that I now partially operate and contribute too?


I agree the med center and cantina buildings need some extra benefit above and beyond player homes. Other than the registration effect of the hospital.





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Lexy
Wed Dec 03, 2003 1:30 am
#16

Can a hospital be used to declare a residence as well? If so I could drop my house finally
Zarlor
Wed Dec 03, 2003 1:33 am
#17

I think one of the other Hospital threads said that you could declare it as your residence. I'm not positive, though.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Kallah
Wed Dec 03, 2003 5:24 am
#18

Greetings,


Can you drop things in the Hospital (backpacks? storage?) like you can in a normal house? I would hate to drop one, and find that I cant even stow my supplies in the back office. If you -can- stick stuff in there, how much (150 like a small or medium house? 225 for 75 per lot)? I would certainly consider moving out of my house and placing a Hospital for my city, as long as I can find some place for cot and my resource collection!





Kallah of Eclipse
Proud Member of
Empire's Elite Force

lboyd1
Wed Dec 03, 2003 10:31 am
#19

the hospital holds 225 objects, as it is 75 objects times3 lots..


so yes, you can drop stuff in a backpack in there




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Batman_TWB
Wed Dec 03, 2003 11:19 am
#20

Sweet, to me that makes it all the worth it then.



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Zarlor
Wed Dec 03, 2003 3:55 pm
#21

I've been considering adding this the following as an Issue on the list as there seems to have been just enough interest in this post and others for it. I want to make sure that I have it well covered, however. So what do you think of the following:








34.Player City Hospital Benefits+


(New Issue)


Some players have expressed concern that Player City Hospitals offer little benefit over a large house and almost no benefit over a Cantina. Houses can be used for all forms of wound healing. Cantinas can also be used for wound healing, are available on the overhead and planetary maps, and autoheal all forms of wounds and Battle Fatigue. A Hospital only appears to add the /registerwithlocation ability, which is only usable by members of the same faction, if a factional player placed the structure, anyway and is of fairly limited usefulness. Are there other benefits that we are unaware of? If not suggestions have included providing a healing bonus to those /registered there, a free vendor for the placing Doctor to use for med sales, not allowing wound healing in player cantinas and cloning centers, or some other benefit.







Does that cover all the plusses and minuses of a player hospital over a cantina or a large house?


Message Edited by Zarlor on 12-03-2003 05:50 PM



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Agent001
Wed Dec 03, 2003 4:47 pm
#22

Sounds good to me


Not being able to registerand non-specialness of the Hospitals over regular housesare the two biggest issues for me right now.


Otherwise Im pretty happy.

Groo750
Wed Dec 03, 2003 4:48 pm
#23

Zarlor I think that covers most of the issues. However, I think wounds should only be healable in a medical center not a cantina. I mean really if you had a broken arm would you go to a bar to get it set? although the alcohol might help with the pain......


Kaylas Blackbourne M.D.


Kauri


Polaris

Zarlor
Wed Dec 03, 2003 4:51 pm
#24

Ok, I edited the post above to include the wound healing in cantinas (and cloning centers) issue as well.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Agent001
Wed Dec 03, 2003 4:53 pm
#25

Wait! I thought of another one!


TEF's from wound healing kick and lock us out of player owned hospitals, just like houses, even if the Hospital is public to everyone.


Really annoying when I heal someone whos overtand instantly get booted for a couple mins before i can even get back in my own hospital.

Zarlor
Wed Dec 03, 2003 4:56 pm
#26

Yeah, but that's not the same issue. That is already listed under the Bugs list as a seprate issue for the benefits fo a player hospital.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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