Doctor Archive

Thread: What do you think about Master Doc/TKM?

Nibiru420
Mon Dec 15, 2003 8:59 am
#14

For D's, you can experiment the med use down a little, at the cost of some charges and get them 90. Then you can use them as a 0240 doctor, instead of having to be master. I used to experiment the D's down to 80, and still got pretty good results.




----
Pogo,
Master Doctor, Master Combat Medic, Crappy PvP
Kauri Server

"Her bouquet cleaved his hardened shell, and fondled his muscled heart ...
He imbibed her glistening spell, just before the other shoe... fell"
-An Unknown 20th Century Poet
bennybanglong
Mon Dec 15, 2003 6:18 pm
#15

And you want to take off the Master Doc tag if you're trying to hit Master TKM. I used 2 paks of 27 uses Revive pak in less than 10 hours at Fort Tusken this weekend. I didn't even have my Doctor tag on but word got around fast that I could revive.


I spent more time rezzing people than using my TKA skill.


And I got tipped about 3 times for a total of 4,000 credits for those 50 plus revive

Skillmasternevi
Tue Dec 16, 2003 2:00 pm
#16

im not thier yet but so far its really fun to play no cost to specials i can do stuff i never thought possible
MagicHobo
Tue Dec 16, 2003 4:50 pm
#17

I'm going master Doc and master Pistoleer. I can dodge almost everything as of now hehe





Nosirrah Lepik - Ahazi
Pistol Specialist

.:-Waiting for pistoleer fixes since '03-:.
PvD - Players Vs. Developers


KnightHawk420
Tue Dec 16, 2003 5:51 pm
#18

TKM/Commando is more powerfull.



But TKM/Doctor sounds great none the less




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
McFlyGuy
Thu Dec 18, 2003 6:10 am
#19

You can get Exploration I and Master Doc/TKM I have done it before. You won't run as fast up hills but nothing to horrible.



_/\__/\_Phlat-Line______


N00b-E With a Year of Experience!


ITK5
Thu Dec 18, 2003 7:32 am
#20

Ive been TKM for about 2 months..and couldnt decide what I wanted as my secong profession...and being the helpful person I am esp with guild members...Master Doctor it going to be great.
i will beable to heal anybody..and being TKM..you wont need any stims to heal one self Mediatation...OWNZS.

SO I think that Master Doctor will fit great with my TKM


Jaedon Amigo
Bloodfin
TKM
Novice Doctor 0/1/3/0
www.teraskasi.us



Jaedon Amigo -KU-

TerasKasi Master/Master Brawler/Doc

Pre CU TerasKasi Master/Master Lightsaber

Combat Upgrade Alpha Team

CU Master Lightsaber/Defender/Enhancer/Healer

NGE Elder Jedi

www.beishaolin-kungfu.com

Olepi
Thu Dec 18, 2003 5:55 pm
#21




And I got tipped about 3 times for a total of 4,000 credits for those 50 plus revive







why did you do it then?


bennybanglong
Thu Dec 18, 2003 7:14 pm
#22

I did it because I'm not a jerk. But they won't be getting anymore buff or rez from me.


I give everyone free rez, but after a certain amount of rez or buff, they go on the ignore list when I ask for contribution to my expense.

PwyllTwiceborn
Sat Dec 20, 2003 11:57 am
#23

MDoc/TKm = Flavor of the Month.....there are lots of people doing it or doing TKM/master Rifleman or Commado with Flame 4. Just ask around and you'd probably find a few people who play this combo class.


I am personally a Master CH and Master Fencer and probably going to go Doc or enough into Doc to buff myself pretty soon. CH is a joke anymore on the new resist changes, seems Kinetic and Energy are the 2 most gimped resists on the more common pets now where the rares (they are rares, let me tell you after 3 days on Endor) have the better resists.




=====================================================================
Pwyll Twiceborn - Bloodfin Server, Master Fencer / Doc
Masakari - Intrepid Server, TKM / 0444 Pistoleer / 0040 Smuggler
Ngamok - Orc Warrior still in my Orc mother's Womb

*Disclaimer* Posts are my opinions, not FIGHT CLUBS *Disclaimer*
FjonNakamichi
Sun Dec 21, 2003 8:30 am
#24

A master doccan easily get an enhance Dto 90 med use or below. The current resources i have make it so I only need to use 1 experiment point on med use to get it to 90. If you need med use below 80 then I would getsomeone to make you enhance C's fully experimented for power rather than try and geta D below 80. I played around with some C's and could reliably get them near 500 power and 7k duration with only average meat and gas.


Floyd


Master Doc, Scylla

Sundracon
Sun Dec 21, 2003 11:18 pm
#25

Master Heavy Swordsman/ Master Doc is as good if not better then the TKM/Doc, you get alot more dmg because of the DOT's so your better for krayts and nightsisters.


in PVP ifyou hit someone with a decent mind bleed its all over, they bleed once and then stop doing any specials. after that all you have to do is hit them once in the head with any 2hand weapon and they go down. i can take out a master pistoleer/master smuggler that dabbles in TKA no problem. so its funny when you see a doc killing everyhting around him with the AOE attack swordsman get. not to mention you can one hit someone if they aren't wearing a helmet.

WarFerret
Mon Dec 22, 2003 3:21 am
#26

Someone told me they used the Master Doc/Master Heavy Swordsman and they just shred everything in PvE and can one-shot most players in PvP.

I'm taking the same route purely for the PvE aspect of it.

Was rather pleasantly surprised to find I can take down Sharnaffs solo earlier, of course that's provided I'm out of my gord on Muon Gold



---
Ississ - FarStar - Master Doctor/Master Heavy Swordsman.

"If it looks like a duck, and quacks like a duck, we have at least to consider the possibility that we have a small aquatic bird of the family anatidae on our hands." - Douglas Adams
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