Doctor Archive
Thread: Doctors getting charged too much for Meat!
Tucari wrote:
I think Doctors started the increase in prices. I remember back when the game launched and a full set of buffs cost 5-6k. Then after the new buff system, cost went up to 10-20k for a set of 6. At the same time, meat was being sold between 3-6cpu which would take a Scout/Ranger hours to harvest 10k or more. So, because of the steep increase in prices that Doctors were getting rich off of, meat became outrageous too. Why should Doctors earn over 100k in a few minutes of buffing where it takes a Scout/Ranger hours just to harvest 10k meat. If the supply and demand was cut, either by the devs reverting buffs back to the old role-play buffing system then buffs would return back to the earlier prices and so should meat.
Lets do some math:
(We're also assuming everything for all examples goes perfectly. Which, as we all know, NEVER will happen, but its fun to play the numbers)
Master Doc X is buffing at 12k in C-Net. He can buff a stat every 18 - 20 Seconds (Meaning a full buff takes 2 Minutes) Assume everything is perfect (Constant flow of Buffees, everyone pays on time, droid battery lasts for the full hour, ect) Doc X Can do 30 buffs in an hour
30 X 12000 = 360000
Assume Doc X bought his packs, and didn't craft them. Say 100k for the set. Also add in the price of the Bivoli (Call that 12k (Avg Bivoli on my server is 6k, 2 use 15m per use)
360000 - 112000 = 248,000 Profit
Not too Shabby.... But lets take a look at a TKM(Using them cause I am one)
Lets assume that TKM Y goes to Dantooine to hunt Jantaa. Assume that they are only killing the lair to make a quick credit (I do this alot. It also saves wear and tear on armor, but you lose any good loot). TKM Y can kill 15 lairs in an hour (It assumes that everything is perfect, lairs are within 700m, same direction missions out of an enhanced job market)
15 * 30000 = 450,000
Assume TKM Y payed 12k for a three hour buff, used4 hits of brandy (6k for the bottle, 18 uses 35 min duration) and payed 6k to fix their swoop from wear and tear
Expenses (4,000 [For 1 hour of the three hour buff] +1300 [4 hits of brandy] +6000 [swoop repairs])= 11300
450,000 - 11300 = 438,700 profit.
Really good for just beating up some statues ![]()
Finally, lets just play with a master ranger collecting 2k in avian meat.
Master Ranger Zpayed the standard 12k for a three hour buff, used4 hits of brandy (6k for the bottle, 18 uses 35 min duration) and payed 6k to fix their swoop from wear and tear from looking for birdies.
Assume M Ranger is collecting 40 units of Avian meat from each bird. Therefore, she needs to kill 50 creatures in the hour. Also assume its killer meat that can be sould for 350CPU (A bit above what is quoted as average price for good Avian)
Income: 2000 units * 350 = 700,000
Expenses (4,000 [For 1 hour of the three hour buff] +1300 [4 hits of brandy] +6000 [swoop repairs])= 11300
700,000 - 11,300 = 688,700 Profit
Raeannna wrote:
I offered to pay 700cpu for a stack of meat once... But that meat on our server goes for 500-650cpu easily.. It's the best avian meat ever on any server I believe
that's how bad eclipse gets when it comes to pisro
I see doc as the same way. I have just not started making my own buff packs and am starting to experience the 200 cpu or 100 cpu avian and 50 cpu herb meat. awful prices. but people are also willing to pay 20k for buffs since they will make it back without question.
Alaro wrote:
A few points ...
Example of the horrible prices docs end up paying for buff packs: I had a horrible time trying to make buff packs. The same exact buff pack would also buff for different amounts even tho I was using the same medical droid, was standing in the same spot wearing the same clothes and this buffpack d buffed one character's constitution for a lousy 128 points and 1450 for the next, and then 404 for the third!!! The droid was fully charged, nothing changed at all but the players that I was buffing. Most odd. I was not using bivari in any of these cases so it could not be that and I was unbuffed, unspiced, unfed etc etc.
ElPedroSG wrote:
Simple economics here. The docs offering inflated prices are generally large scale producers with 5-10 houses rammed with resources, 10 or more factories constantly cooking subs or final combines. I'm one of these. When you hit danger levels, for example, 50k avian left you need to take drastic action so you compete.
Now here's the thing, compete. When I offer 250cpu I am not trying to price other docs out of the market. I am trying to price myself into the Janta killer market. Just recently I was in this situation and faced with a choice. Pay 100cpu or so more than I would like and have a product to sell to my loyal customers (and still make a profit) or continue paying server average and not have anything to sell to my customers.
It's a no brainer I had to up the cpu and it worked. Paying going rate for the previous spawn I got 50k which isn't enough for 1 week with my current set up. Pay over the top and I get enough for 5 weeks or so.
If the price is constantly enough to get the Janta crowd the buff packs price will go up as will the buff price. But we will have resources. Remember you are always a day or two away from a crap month of avian (or herb for that matter) spawns.
Finally, when people raise the price they tend to have a limit unless the stats are uber so other docs will get in on the end of the spawn. Makes a change for the high prices to be paid to the hunters who offer straight away instead of to the ones who collect it all shift but only sell when it ends...
hmmm as 50k of avian per week costing 250 cpu thats 62.5 million credits for 5 weeks worth.... thats one of the reasons that prices are insane. although I understand what your saying you do realise that this only hurts the doc community as a whole.
I mean how many ppl can afford to spend 62.5 million every 5 weeks just for avian.... you must have far more cash than sense imo, what point do u get where the cash has no value? your not gonna risk bankrupting yourself buying it so you must have far more cash than that.....
The problem is only a few ppl have such a large capital to spend to do this thus pricing everyone else out of the market, which as I said hurts all the other doc's who craft or would like to.
Message Edited by ShakariPsy on 10-19-2004 06:02 PM
You know what? Avians are always small and boring to kill. There are only so many kaadu you can whap, and harvest for 12 units of meat, before you get bored and want to wrap the keyboard cord around your neck.
Would I sell avian meat on the open market? No. Not unless someone was paying obscene prices for it. Killing kaadu is boring.