Doctor Archive
Thread: **New medics/Docs Read here First Doctor FAQ, Real-Time Resource List, and Schematic Database**
Added a expandable/collapsable list of all the resource types:
http://www.iootnega.com/doctor/faq.asp#q11
ahh,awsome.Respect man..
But as you guys seems to be well into the doc profession.
Maybe you can help me to make an macro for buffing ?i need an macro for all 6 stats when im buffing,im always getting stressed out when im buffing and getting tells.
It would be so awsome to just make 1 klikk on a macro and it buffs all 6 stats whitout me having to type in between as im always using longer time buffing hehe
im a little newbiee at this doctor skill but iv gotten lots and lots off help from this site...keep up the good work ![]()
Cheers
1. We will first start out with how numbers work.
1.A. /ui action toolbarSlot##
This command refers to the toolbar F# slot.
Top Row: F1=00; F2=01; F3=02; F4=03; F5=04; F6=05; F7=06; F8=07; F9=08; F10=09; F11=10; F12=11
Bottom Row: F1=12; F2=13; F3=14; F4=15; F5=16; F6=17; F7=18; F8=19; F9=20; F10=21; F11=22; F12=23
1.B. /ui action toolbarPane##
This command refers to which toolbar is showing.
1st toolbar=00
2nd toolbar=01
3rd toolbar=02
4th toolbar=03
5th toolbar=04
6th toolbar=05
1.C. /macro <macro name here>
This command starts a macro. It can be used instead of /ui action toolbarSlot## to repeat a macro.
Example: Macro is named Craft. So "/macro craft" would start the Craft macro.
1.D. /pause #
This command is for pauses the macro. The number is in seconds. So /pause 5 is pausing the next command in the macro for 5 seconds.
8. Buff Macro (Doctor)
8.A. Commands need to know
/healenhance <arguement>
This is the command to buff. For arguement put in Health, Strength, Constitution, Action, Quickness, or Stamina. If you leave the argument out it will just buff the next unbuffed pool, without attempting to override previous buffs.
/pause ##
>>See section 1.D
%TT
This command says the persons first and last name.
8.B. The macro
/healenhance health; (enhances health)
/pause ##; (pause between enhances)
/healenhance strength; (enhances strength)
/pause ##; (pause between enhances)
/healenhance constitution; (enhances constitution)
/pause ##; (pause between enhances)
/healenhance action; (enhances action)
/pause ##; (pause between enhances)
/healenhance quickness; (enhances quickness)
/pause ##; (pause between enhances)
/healenhance stamina; (enhances stamina)
/pause ##; (pause before giving all done saying)
/say %TT your all done (tells the person the buffs are finished)
8.C. Sample Macro
At master doctor pauses between enhances must be ATLEAST 15 seconds. The pauses in this macro are 17 seconds to compensate for any lag.
/healenhance health;
/pause 17;
/healenhance strength;
/pause 17;
/healenhance constitution;
/pause 17;
/healenhance action;
/pause 17;
/healenhance quickness;
/pause 17;
/healenhance stamina;
/pause 1;
/say %TT your all done
thanks alot for taking the time to write that ![]()
awsome that is gona make it alot better buffing people.im gona go and try it right away hehe.
I would like to amend the time it takes between buffs... at 0240 doctor sixteen seconds between buffs is perfect for me. If you have connection troubles or work off a slow computer, then you will likely need more time. My ping is usually in the 75-90 range, depending on time of day. At master doctor I was able to do fourteen seconds between buffs, and I might have been able to squeeze it down to 13 or even 12, but I didn't want to take the time (I'm a holo grinder, I only kept Doctor long enough to get enough XP for Combat Medic).
Respectfully,
ChewGoBack wrote:
The resource filter is quite simply the best thing ever invented in the history of the internet. Ever.
Agreed. It's better than all the Paris Hilton video sites put together and laid end to end.
DrLewis wrote:
Question - How do I make 2 Bio Effect packs for stimpack D? I can make one at a time but not two for the stimpack D. Help please.
You need to do a factory run.
You'll needthree things for this:
A food chem factory
A crafting station
A food/chem crafting tool
And of course the necessary resources in sufficiently large stacks
Step One: craft the component, experiment, and create a manufacturing schematic.
Step Two: take the schematic and your resources (must be identical to the resources in the schematic, ie. allthe same resource spawnTat fiberplast and Lok wild wheat for an ABEC) and put the scematic in the schematic slot and the resources in the input slot.
Step Three: turn on the factory
Step Four: go hunting or buffing or healing or flirting with dancers while the factory churns. Or for that matter, log out and get some sleep or pay attention to your kids or walk the dog or go to the office or whatever.
Step Five: Return to factory, withdraw crate of your components from the output slot. These are the identical components you need for your finished pharmaceutical crafting run.