Doctor Archive
Thread: They're jumping ship....
QuiGonWindu
Fri Mar 25, 2005 1:23 pm
#14
pircio wrote:
i just restocked my vendor, i'm going full blown until the CU
no reason to stop making money when people are still buying, i know this isn't the trade forums but if you need meds, i have a new vendor in the Craft City Mall that was JUST restocked last night
QFE
TarMangani
Mon Mar 28, 2005 11:03 am
#15
toothlessviper wrote:
im selling 929 and 930 31 charge packs 3hour 14min. for 84k a set... its the norm on ahazi... man some servers are overpriced.
On Eclipse our "uber buffs" are 952 3 hour, 33 minute with about 25 charges. The average is 20K per pack, or 120K per set, though prices are dropping due to the imminent doctor crafting nerf...
Fluke_SillyWalker
Mon Mar 28, 2005 11:54 am
#16
Yeah I picked up soem 902 PE and OQ 967 Avian Meat for 60 cpu. I made some new Buffs and I made it all back W00t.
errtu_XIII
Mon Mar 28, 2005 6:48 pm
#17
can you blame people for jumping ship?
we are told only the bad things with no reassurance as to if our 12point suits will be worthless
if our huge resource chaches will be worthless
if a buff is gonna be something you expect for free of the group doc like a heal or a state cure......
will doc make money post CU? or will it just spend money on the meds to use on a group
i see BE's being able to charge whatever they want for the meds because the docs cant make their own
this will lead to either nobody wanting to be a doc, or alot of rich BE's
i know what its like to be a buffing doc sat in a starport with all the tells and abuse, hence my packs are 70k each buffing docs deserve the profit...
i know that the pvpers want high power buffs and dont care about duration as long as it lasts longer than head buffs
i know grinders want long dur buffs so they spend more time out in the field and less time in a buff line
and i know to buffing docs that the amount of uses you get in a buff pack is also important,
this is why Doctors should craft doc meds........
NoStyleGuy
Mon Mar 28, 2005 11:11 pm
#18
errtu_XIII wrote:
i know that the pvpers want high power buffs and dont care about duration as long as it lasts longer than head buffs
i know grinders want long dur buffs so they spend more time out in the field and less time in a buff line
and i know to buffing docs that the amount of uses you get in a buff pack is also important,
this is why Doctors should craft doc meds........
/bow
i just bought my first pack from you (even though i didn't notice i can't use it . darn u 91 med use!!!!!) and i must say im very sad to only just have found out about your shop. Your product is great, your prices are the best, and soon it will all be for nothing....
errtu_XIII wrote:
i see BE's being able to charge whatever they want for the meds because the docs cant make their own
this will lead to either nobody wanting to be a doc, or alot of rich BE's
hehe hoenstly i HOPE this happens,and then the Devs change everything back to normal. cause if not you'll get NO docs. and then because of no docs, NOBE's..
Jobu_Nabidabi
Tue Mar 29, 2005 8:29 am
#19
UmmonPrime wrote:
People are freaking out and trying to "get out while they can". If I need to take up BE, then I prob will. I do love to craft.
/agree
Looks like it's just gonna be me and you 
MyT_Chicken
Tue Mar 29, 2005 8:47 am
#20
errtu_XIII wrote:
we are told only the bad things with no reassurance as to if our 12point suits will be worthless
if our huge resource chaches will be worthless
That is not true. +ME works just find for a Medic, and there has been nothing said that Medic won't pick up 10 point Crafting like any other crafting profession. You could be a 12p Medic. You don't know that but it's definantly a possibility
People will do what they want, but I serously think everyone with resources / supply "issues" is over reacting. Espically considering what was said in Blair's Blog in reference to Items being converted to conform to the new system.
UmmonPrime
Tue Mar 29, 2005 9:21 am
#21
Hope not. If everyone is going to be able to heal themselves, 2 people can not keep up with that
Jobu_Nabidabi wrote:
UmmonPrime wrote:
People are freaking out and trying to "get out while they can". If I need to take up BE, then I prob will. I do love to craft.
/agree
Looks like it's just gonna be me and you
Darksfallen
Tue Mar 29, 2005 9:35 am
#22
It seems like personal stims will be capped at or around 10% of their max healthand if they have a cooldown or reuse timer we will be needed. I'm hoping it will be something annoying like Jedi healing. Healallself2........... panic....... healed!.......... need more healing...... swing!......healallself2.......repeat
UmmonPrime wrote:
Hope not. If everyone is going to be able to heal themselves, 2 people can not keep up with that
Jobu_Nabidabi wrote:
/agree
Looks like it's just gonna be me and you
Fluke_SillyWalker
Tue Mar 29, 2005 10:15 am
#23
Am no way droppign Docotr I love it and will embrace the changes. I just want to see what goign to happen , its gonna be really really interesting.
UmmonPrime
Tue Mar 29, 2005 10:55 am
#25
I just want to know what they plan on doing with our crafting line.....
Mutantt
Wed Mar 30, 2005 1:49 am
#26
I know Ive drastically dropped the prices of mine at one point they were 180k a set for 946/27/11886 now 108k Im just going to push out what I have then not craft anymore till cu.