Doctor Archive
Thread: 900+ buff packs
I also noticed, I have buffpacks ranging from 917-934 and it only extends each stat ranging from 2500-2560 with duration of 3 hours and 40 minutes. I have surveyed a few people about what their preference for buffpacks is and this is the response I got....
8/10 Docs prefer more charges over effectiveness cuz a measly 50-60 points doesnt really make a difference. It just looks good when you advertise but its a very meager difference. They would rather get 10 more charges on each buffpack than a meager 50-60+ on their buff power with only 20 charges.
11/13 consumers prefer the duration over the power. They would rather have a longer duration in their buffs for just 2300 in buff power than a 2500+ power buff that would last only 2 hours.
i just makeda schematic for enhance health D pack 904 power 28 charges 3 hours 17 mins duration on 89 med use. Same ones on Action D but only 25 charges
and using only 10 exp points (9 for power and one for med use), butusing very nice resources on Radiant atm (expenssive ones), all resources count, but the most important is avian anyways.
Pahdbacca wrote:
Over 910 with 10 exp points....It's all in the meat and gas.
Agree.... Take the same subcomponents and make a Action D Buff pack... I believe that is the one you use generic organic/non-organic. Just use super high oq/pe on generic resources on the Action Buff packwhich is a heck of alot easier to get then the specific named onesand see the huge difference it makes.
I am making 880s on all except actionand on action 930s-940s with the same subcomponents.
Message Edited by Dandain on 03-30-2004 08:03 AM
Greets all....
Being a noob Master Doctor....
What exactly would i need to get to make uber buff packs....
Plz detail as much as possible.
TX