Doctor Archive
Thread: Stim E's
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Kryxal
Sat Feb 12, 2005 4:04 pm
#14
I'm not on Ahazi, but anybody managing over 1200 is probably using extreme quality resources or advanced CRDMs ... and you'll pay accordingly.
TheRockStar
Sun Feb 13, 2005 9:29 am
#15
I've not ran into a circumstance where I've needed stims that good, nor do I think I will! When I make Stim-E I generally lower the meduse so that they're more accessible... but once you've got master medic damage healing bonus, without looking up the exact numbers I suspect an average stim D would pretty much heal whatever ails ya
Rorck
Sun Feb 13, 2005 7:04 pm
#16
Yes they can go higher, my current ones are 1267 but this is using ACRM / 1000 OQ Iron and berries with OQ 995 PE 976
Happymob
Mon Feb 14, 2005 4:41 am
#17
Kryxal wrote:
I'm not on Ahazi, but anybody managing over 1200 is probably using extreme quality resources or advanced CRDMs ... and you'll pay accordingly.
On Scylla, I'm making 1202 power Stim Es using standard CDRMs and standard BECs (which are charge experimented, but i still lose9 power over using an ABEC).
DarkDeathDude
Mon Feb 14, 2005 2:54 pm
#18
my last batch were 1250ish power and 60 charges 2500 creds each 
ive got some singles in stock but out of crates right now
ive got some singles in stock but out of crates right now
MarachMusashi
Tue Feb 15, 2005 3:31 am
#19
I just made some 1196 ones..and priced them at 60k per crate of 10. They were sold very quickly.
Underpriced perhaps?
Eskie
Tue Feb 15, 2005 9:47 pm
#20
MarachMusashi wrote:I just made some 1196 ones..and priced them at 60k per crate of 10. They were sold very quickly.Underpriced perhaps?
I started crafting on the wrong server
Joryk
Wed Feb 16, 2005 12:35 am
#21
I make mine 57/1252 or so, and sell them singly on the Bazaar for 6k each, there are days I get cleaned out entirely.
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