Doctor Archive
Thread: What happened to the Hippocratic Oath? GCW ruins the doctor's proffession
Ciiv wrote:
what if some sort of safe area was put in place, not like a camp, like a city's hospital, and inside this hospital, no one can fight, and the doctors could heal anyone they want. However as soon as the injuredleave the hospital, they would be able to be attacked again. Seems theres a fine line, you take the fact that you can just go see a recruiter and become on leave, but youre not always in a city and such, sometimes youll be out 5k from a shuttle, killing things with someone, having a blast, and you get just about blackbarred by something, like a giant kimo lets say. You do a search and realise a doctor is nearby and communicate with him to meet to heal you. Granted you could say, why is the doctor out there in the field in the first place? But, its a game, he can do whatever he wants to do, so thats not the issue. So you meet this doctor and he cant heal you cause of faction stuff. And theres no recruiters near you to become on leave, so what do you do? Waste half an hour going to a city to become on leave? Something needs to happen yes, but its going to be a fine line to seperate, and should be very well thought out. There may be consequences on either end.
When you do your search, include your faction. /who Doctor Imperial, for example. You can also do this from the search window on the community window. That would saved you the hassle. Heck, if you only like Twi'lek healers (cuz they're so cool and all), you could search from them as well.
The thing about a "safe zone" is that it just doesn't jive with Star Wars. They have battle in all sorts of settings, and make it obvious that the galaxy is such a wild place that battle can happen anywhere, including Medical Centers. Sure, most people frown upon fighting in Med Centers, possibly even more than patients frown on tumblers, but it fits the Star Wars universe, something the game should try to mimic as close as possible (and is doing a better job all the time).
It sounds mean to regular players, but you have to design rules with the jerks in mind. 1 person really can ruin it for everybody.
-T
I toyed around with the idea of letting the faction status of the city determine who can be healed in the medical center. For example, say an Imperial player (combatant or special forces) comes to the Bestine medical center for healing. Any on-leave Rebels, civilians, or Imperials could heal this player. To me, the idea sounded good in theory...I mean, why shouldn't an Imperial get preferential treatment in an Imperial city? But then I thought about how friggin' exploitive the general player base could be and how players would circumvent the INTENT of this system. And after a while, I had unraveled my own system - I found out how I could exploit it and thus bring PvP and PvE to a new low. This design for medical centers that IS flawed.
The biggest strength that the current GCW healing system has is that it shuts down any loopholes. There are hard and fast rules and so far there isn't a way to get around them. (Besides the buffing discrepancy, but that's another topic)
= Andrew
Chilastra.Palacek
How about make healing a nutral activity.
In other words, only nutrals can heal, if you are a CM or a doc and you join a fraction you lose your healing ability.
Fractions should be able to hire doctors, but the doctor remains nutral and recives no fractional perks.
Anyway, I'm not sure myself if this is a good idea or not, but I believe the current situation is wrong.
TheAincient wrote:
I mentioned this in another thread.
How about make healing a nutral activity.
In other words, only nutrals can heal, if you are a CM or a doc and you join a fraction you lose your healing ability.
Fractions should be able to hire doctors, but the doctor remains nutral and recives no fractional perks.
Anyway, I'm not sure myself if this is a good idea or not, but I believe the current situation is wrong.
Healing can not be neutral. If it was made so Every healing would drop faction and just run around healing people that are PVPing or PVEing and never get attacked. There is no better way to explain the justification of restricted healing.
Jenya_Malik wrote:
I personally feel this HAS to be changed, I can deal with not buffing em, they know this and I know this, I can deal with no heals, I can even deal with only healing "civvies" and "leavers" what I CAN'T deal with is not being able to rez WHOEVER, WHENEVER.
I became a doc to help people, not to make money (maybe I'm in the minority) lemme share a story with you....
A long time ago in a galaxy far away... SWG: Eclipse
I was standing in the middle of a hardcore Imp town (I am Imp) and about to use the shuttle to go to my won Imp town, when I get a tell
Corpse "can you rez me?"
Corpse "I'm at -**** -****"
I check my map after creating a waypoint for this location 6km away
Me "How long have you been corpsed?"
Corpse "Just Died"
Me "I'll shuttle over to * and be right there"
I purchase a ticket for the closest town, and off I go
I land in this rebel town and immediately call my AV-21 and get a flash across my screen "BANNED"
I ignore this message and keep going to the target
and what do I find when I get there? A rebel corpse, now I try to rez him, but nothin, try it through the inventory(double click rez pack) nothin
now he's getting decay, and I wasted my time AND got banned from a city!
I genuinely wanted to help him out, I didn't care about money or faction, I hate to die, and I like to help others prevent decay etc...
Why can't I at least RP this side of the Doc? now keep in mind that buffing is bugged with the new system yet, so I can buff all the SF rebels I want even faster than anyone else(fire,fire,fire,fire,fire,fire,done - no delays!!!) but I can't rez em?
Look, frankly I don't understand the slightest why I can buff Imperials that are anything exceptOn-Leave. It doesn't make sense to me at all, and personally I think it's stupid. I personally feel that everything we do should have the same restrictions. And as I said to TheAincient above, if we run around, unrestricted, then SOE may as well put TEF's back in the game.
And one more thing...if a person is dumb enough to run around SF without a Doctor on his a$$, he deserves a trip to the cloner. It's really that simple. We are not responsible for people being retards. I understand the ploy of everyone wanting to help people all the time, but it's not realistic. We are in the midst of the GCW, and there are punishments for being stupid and then expecting Doctors to pick up the slack.
Message Edited by MyT_Chicken on 03-11-2005 09:44 AM
Twitchie wrote:
As long as your combatant, you can buff anyone.