Doctor Archive

Thread: Issues Quick Peek

Zarlor
Wed Oct 01, 2003 12:51 am
#14

Looks like I'm running a little late on things here, so I won't have the updated Issues list up and available for discussion until tomorrow. I'll float this summary, though, so folks can have a good idea of how things will look.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
chuckbaca
Wed Oct 01, 2003 6:58 am
#15

Zarlor,that from all my years of experience performing statictical analysis, business analysis; you do a great job for the Doctors.


In the beginning, I was unsure what I wanted my character to become. Medical just kind of happened.


I am glad it did because not only do I enjoy healing people but I throughly enjoy your dedication to the Doctor Community.


Thanks.




""If I had only known, I would have been a locksmith - Albert Einstein
- Jana Mooneshadow -
Corbantis - Tatooine
Master Teras Kasi Artist, Novice Doctor, Former Master Heavy Swordsman

Zarlor
Wed Oct 01, 2003 7:04 am
#16

Thanks folks. I will be putting up the full reordered list for discussion shortly. Right after that, I actually have some Dev responses for you! /cheer


I know, I know.I was rather floored by that one as well. Full details to come after I post the the issues list for discussion. Ben Hanson's comments will be annotated on the Issues, but i will go ahead an make a separate response thread while I'm at it.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
starscaper
Wed Oct 01, 2003 7:23 am
#17

thank you zarlor. this was a very nicely done summary. keep up the good work!
Star_Yoto
Wed Oct 01, 2003 8:22 am
#18

Babysitting your harvesters because they fill up every few hours is as annoying as babysitting a factory because the schematic limit is 100. At least it is in my book and both of these would cause me to just close up shop and move on, I prefer to do things and not baby sit things with what little time I actually have.



If they want to limit harvester hoppers fine, limit it so if it's on a 90% spot it'll take at least 48 hours to fill the hopper.

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