Doctor Archive
Thread: Make Medical Centers like ID tents!
Gaarab wrote:
Removing the timers in a med center and upping the med center to a 110 or 115 rating seem like great ideas.
Nerfing bots seems to me to be a bit overkill...personally if the med center got rid of the timer I would always buff there. No timer = more customers in shorter time = more money...
Nerfing is never a good idea unless it effects the balance of the game...doctors being able to buff outside the med center hurts nobody.
Aldric
Couldn't agree more, the way to go is to give medcenters an advantage, not to nerf droids. Look at it this way:
If med centres are 115, people will work out of them for good money, but 110 med droids will still give the customer a choice of picking up up quick yet still useful buffs in outposts or starports as and when they need them. That way people can get convienient decent buffs (say for PvE), and slightly better buffs at med centers for PvP.
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Eyedun wrote:
i say remove 110 Med droids. Make droids not usable for buffing and have all buffing take place in a med center (or equiv player hospital / house).
If you make droids max of 75% ..houses 85% and med centers 100% .. you will find people NEED stronger Stims to use in the field.. (@ 75%) and Drs will become all kinds of useful. Still function fine in combat. Remove tumbling (or anything that uses Str/Act) from the med center.. amke it the best place to get buff's.. and you'll find it FULL of experienced Dr's and PC's.
Along with this .. I'd like to see buffs done in camps as well. It would bring a use for them back to the game. At this points they're useless.
Just a thought.
Reza95 wrote:
that would make the med centre extremely crowdedand laggy... coronet = coroLAG as it is... see the buffing line? yikes, i cant imagine... brrrr
Another good point. Don't M-ranger camps cap out at .75 healing percentage? I may be wrong but I'm almost positive it's significantly lower than the med center. I agree with you Darghan that it's silly that you have a fully stocked camp and yet you can't operate as effectively as when you have a droid out in the middle of nowhere.
Darghan wrote:
Eyedun wrote:
i say remove 110 Med droids. Make droids not usable for buffing and have all buffing take place in a med center (or equiv player hospital / house).
If you make droids max of 75% ..houses 85% and med centers 100% .. you will find people NEED stronger Stims to use in the field.. (@ 75%) and Drs will become all kinds of useful. Still function fine in combat. Remove tumbling (or anything that uses Str/Act) from the med center.. amke it the best place to get buff's.. and you'll find it FULL of experienced Dr's and PC's.
Along with this .. I'd like to see buffs done in camps as well. It would bring a use for them back to the game. At this points they're useless.
Just a thought.