Doctor Archive

Thread: Docs NEED resists to poison/disease....

GentleBant
Wed Sep 22, 2004 10:08 am
#14

Oh...I'm sorry, is that a bad thing?


I thought it was just kind of neat that all this time ago, people had been asking for these, and that they have since come to exist.


Sincerely sorry if I violated some sort of posting ettiquette.
KnightHawk420
Wed Sep 22, 2004 3:24 pm
#15

Message Edited by KnightHawk420 on 09-22-2004 03:24 PM



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Phonelesscord
Wed Sep 22, 2004 6:01 pm
#16


Umm, docs can cure any disease/poison at ANY time, even when KD, just hit /stand and do it during stand animation.


Doctors also have unlimited access (well, within budget) to crafting their OWN innoculations, theres your resistance.


Also, Doc SHOULD NOT gain any restances outside of CA's or AA's. Doctors aren't a combat class, thus having combat resistances wouldn't fit the Doctor role. CM's are supposed to be the in-combat role, not Doctors.


Don't get me wrong, I'm both CM and Doc, and have nothing against combat faring Doctors, you play the profession how you want, just like the CM's, but asking for something totally unrelated is a bit far. Its (almost) like an Image Designer wanting a gun JUST for Image Designers. It's just out of the complete idea.


/standincornerwithflameblanketwrappedaroundself


Bye



EDIT: Bah, Evil Necroposter!

Message Edited by Phonelesscord on 09-22-2004 06:01 PM



WSacbut TromboniumW



`Monk of the Sarlaac`


R.I.P. SWG-April 26th, 2005


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