Doctor Archive

Thread: So where are the mind pool enhancement medicines

Ssauron
Mon Aug 04, 2003 9:39 am
#14

Migoshi has the right of it.
Snooze821
Mon Aug 04, 2003 10:18 am
#15

The simplest anwser to this issue has always been to not have mind pool allow incap. Then there wouldn't be a problem. zero mind means no special attacks, knockdowns, supporting heals, res.



Iw-Ip MD - Doaba, Eclipse

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Elenora
Mon Aug 04, 2003 10:23 am
#16

alsohave it so that if u have zero mind pool and u get hit to the mind the damge goes directly in to BF...entertainers would love that one...welcome to the world of shell shock


only problem is, u would have to raise the xp requirements for the entertainers in order to balance out this new influx of healing xp potential.




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Jas
Mon Aug 04, 2003 10:45 am
#17






Snooze821 wrote:
The simplest anwser to this issue has always been to not have mind pool allow incap. Then there wouldn't be a problem. zero mind means no special attacks, knockdowns, supporting heals, res.




Oooooh....this could be very interesting!



Meddix

Master Doctor
Master Combat Medic
Keeping the Boys Alive
Jas
Mon Aug 04, 2003 10:46 am
#18






Elenora wrote:

alsohave it so that if u have zero mind pool and u get hit to the mind the damge goes directly in to BF...entertainers would love that one...welcome to the world of shell shock





Oooooh.....this too!




Meddix

Master Doctor
Master Combat Medic
Keeping the Boys Alive
ogreb42
Mon Aug 04, 2003 1:02 pm
#19

Removing the ability for mind pool to cause incap would completely unbalance the system, in addition to killing both the riflemen and the heavy swordsmen. Both of these classes dont get much in the way of damage hits that dont attack the mind pool, rendering them both entirely useless.

Snooze821
Mon Aug 04, 2003 1:39 pm
#20

What are talking about rifles are the highest damage of all range weapons (excluding commando stuff). Plus if a rifleman kills the mind pool then your still killing your enemies ability for special attacks, add that idea of directly damaging BF and with the right tactics you should be able to compete with any combat class your same tier.



Iw-Ip MD - Doaba, Eclipse

Smuggler's Alliance Ace Pilot - Availible on EPA channel for help

Please hold and you'll be ignored in the order which you were received.
Elenora
Mon Aug 04, 2003 1:53 pm
#21

there is no reason a rifleman could be shifting to doing massive damge to both H and A and not mind and be any less effective...as it is now riflemen and 2h melee i.e swords are attacking the only unhealable pool in the game..


personally i wouldnt mind if a rifleman hit me or someone for 2000 H and 2000A inthe same hit incapping me. Then if i heal a person they rifleman could do it again...and then a 3rd time for a incap kill...


im not saying take away the 1 hit ability of a sniper...a sniper should 1 hitincap u...just not to a unhealable pool




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
IlyaMasool
Mon Aug 04, 2003 1:59 pm
#22

I would support Mind enhancement medicine only because there have to be something that increase mind.


Ideally I would support giving chef better food & drink that enhance mind (Chef are in sad sad state). Atleast 300-400ish mind buff for good 7-10 min duration for master chef food & drink


I don't know about spice mind buff. It make sense, there being LOT of mind "expanding" spices in our real life, but...


I think it would be nice if they give us mind enhance pack but I fear the resentment from just about everyone else if they do.


XRXTypeO
Mon Aug 04, 2003 9:52 pm
#23

mind pool nd stat enhancement like buffs is via musician for stats and dancer for pool..



stop listeniing/watching got a master musician/dancer and look at your blue stats<g>



again, musicians buff will/focus dancers buff mind




XRX
master ranger
master CH
Typeoxrx
master doctor
2100 combat med
Shorty
2000 squad leader
1130 pistoleer
Apollo99
Wed Aug 06, 2003 11:36 am
#24

The problem is their buffs don't last long at all. I usually lose the mind buffs from entertainers very fast, it's fairly useless. And normally entertainers arent very widespread near where the fighting is, unless you are fighting outside of a cantina that actually has entertainers (i.e. big cities) ...
DamianThorn
Wed Aug 06, 2003 11:46 am
#25

I agree that doctors need a mind enhancement pack. At least until we get the mind healing 8-)
Phomeister
Wed Aug 06, 2003 4:32 pm
#26

I'm starting to agree.. we need mind damage healing and buffing.. With the new 75% damage reduction for pvp going in on test center. The only way anybody is gonna die now in pvp is from mind damage. This makes every fighter who doesn't have any mind shots useless in pvp.
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