Doctor Archive
Thread: POLL: Should enhancers pull automatically from inventory
eapers
Wed Jul 20, 2005 2:24 pm
#14
TheTemplar wrote:
2 is probably bestI could go with 3 IF cooldown timer is shown on the item and each enhancer is uniquely identified by icon.
I agree entirely with this poster-
#2, but 3 on new conditions.
MyT_Chicken
Wed Jul 20, 2005 4:52 pm
#15
Thought I would chime in and explain why they aren't going to do this. You can read this post for all the 411
TenshiHanaKinu
Thu Jul 21, 2005 12:11 am
#17
3.
I have both my regular command and enhancers on separate toolbars. If I need a heal with an extra "oomf", I flip to that toolbar and use the Enhancer. I flip back to the regular toolbar and I can see the cooldown on the command. That way I can control my usage.
BadgerSmaker
Thu Jul 21, 2005 5:16 am
#20
3
Because the code required for 1 and 2 is far too intensive.
It's a simple task to create macros to use stims.
Ocidry
Thu Jul 21, 2005 7:29 pm
#23
Mainly 4, because i dont really use them, bbbbbuuuuttttttttttt if i ever do i would like to see them pull from the invin so 2.
BadgerSmaker
Fri Jul 22, 2005 4:32 am
#26
MyT_Chicken wrote:
Thought I would chime in and explain why they aren't going to do this. You can read this post for all the 411
Clicky
The important bit being:
D: Correct, it will only use the ability. You much physically select the enhancer and use it for it to be used. This was changed because it was such a huge resource mess to check your inventory, etc. What I mean by this is before the change, the system would use a random XXX pack....but players were getting frustrated that it would use "uber" items on things that could have been done with a less potent item.
So now you have to physically say (**Not literally**) I want to use this enhancer for this job. We understand that it's still a juggling act, but we hope to fix that very soon.