Doctor Archive

Thread: /diagnose.... is it in yet? am I spelling it right?

Taallyn
Thu Aug 14, 2003 7:04 am
#14

The diagnose command is very nice Two thumbs up on it. It would be nice if it updated as you healed the patient, but I'm not going to quibble about that now as there are more important things for them to work on now. I just dragged the icon for from the Abilities/Other window to my wound healing toolbar ... works like a charm


Only the combat classes got correspondent responses. Non-combat classes and hybrid classes have to wait until "higher powers-that-be" look at them first.

Zarlor
Thu Aug 14, 2003 8:27 am
#15

It would be nice if it updated, but I think there is some worries about exploitability. (Then again you do have to be within 6m to use the command.) Don't ask me WHAT exploit they are expecting, really, I just know there were some concerns expressed in Beta about the exploitability of a /diagnose command.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Migosh
Thu Aug 14, 2003 8:35 am
#16

I wouldn't give it two thumbs up. Why doesn't it show the HA pool injury level? They could have easily replaced the focus/willpower pools, which we could care less about. If there was an ounce of concern about exploitability, why was the skill given to novice medics? This skill would have been far more appropriate for master medics and above.


And I haven't checked to see if it works on pets yet. My primary interest in this command was to be able to charge an equitable amount BEFORE I started healing. If I know how many heals I have to perform (both wounds and injuries) I know how much its going to cost ME to do it. If I know how much its going to cost ME, I can then charge an equitable rate to the patient.


And obviously the display itself totally sucks.


Zarlor
Thu Aug 14, 2003 8:41 am
#17

Yeah the display is kinda bland. But it does work on pets.


But what you you mean about the HA pool? It shows number of wounds to Health, Strength, Constitution, Action, Quickness, Stamina, Mind, Focus, Willpower and Battle Fatigue. (Now I can KNOW when someone has 200 BF and needs to get it taken care of beore coming to see me!)


Did you make sure you scrolled thorough the display? I thinkt he window need to default to a bigger size.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Migosh
Thu Aug 14, 2003 1:04 pm
#18

I want the display to show how much health and action point injuries I have to heal as well. Not a biggie for players, but HUGE for healing pets. With that I can start giving my clients a reasonable charge up front.


Zarlor
Thu Aug 14, 2003 2:23 pm
#19

But it does. It shows all of the stats and BF as well. That's why I'm confused what you are asking for. Even if it didn't you could always jut mose over the appropriate HAM bar when you have your patient targeted.


Unless you are talking about Damage, and not wounds, which if you are talking about a pet I woud guess you are. Since there is never a need to heal a pet's wounds since even the tiniest piece of food heals all their wounds in one shot (go figure.) I guess you can always mouse over their HAMs like above, but you would have to do the math to figure out the difference between current level and full. Not too hard.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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