Doctor Archive

Thread: Big List of Doc Issues for September (VOTE!)

Odwyn
Mon Sep 29, 2003 2:26 pm
#131

one and only 1:

1: #28 Crafting XP. also i don't seem to get Usage XP, there are other crafting classes that don't get it also. but if someone else uses your stuff you should get more xp. I'm a former pure crafter and will be a crafter again. But this is what i belive is most broke about the Doc profession.



----------------
Talious Tobanis, Jack of All Trades, Valcyn
Avihog, Geneticist, Valcyn
Luq
Mon Sep 29, 2003 3:17 pm
#132

1. 5


2. 8


3. 9


4. 25


5. 26



Dr. Luq Windham, Starsider

Abey
Mon Sep 29, 2003 3:46 pm
#133

1. #1


2. #22


3. #3


4. #6


5. #39


6. #48


7. #33


8. #12


9. #9


10. #19




Abey Rios
MASTER Doctor/4-4-4-4 (always been one; never to change)
Aries, Corellia
Jeffdup
Mon Sep 29, 2003 5:11 pm
#134

1. #36
2. #14
3. #33
4. #12
5. #1
6. #47
7. #5
8. #48
9. #23
10. #13


Dragonik, Bloodfin

destinycalling
Mon Sep 29, 2003 5:13 pm
#135


  1. #34

  2. #12

  3. #4

  4. #13

  5. #9

  6. #20

  7. #27

  8. #5

  9. #14

  10. #11

-Bel (Master Doctor) "I voted, 2003"

ooBoBoo
Mon Sep 29, 2003 8:07 pm
#136

1. #4


2. #7


3. #3


4. #6

BuddhaBoi
Tue Sep 30, 2003 1:36 am
#137

1. #6


2. #5


3. #9


4. #13


5. #3


6. #2


7. #12


8. #28


9. #4


10. #25



Glad to see so many of my concerns really are getting addressed in some way. Thanks!


Itofa Skecats, Master Doctor/CM


Kauri




Itofa Skecats
l
Knights Of Kauril

Master MedicvRebel Lieutenant
tFear is the path to the Darkside. Fear leads to anger,
anger leads to hate. Hate...leads to suffering.
-Yodat

TrackNDestroy
Tue Sep 30, 2003 3:13 am
#138

1. Lack of Resources- Big shifts and herbivore meats always shifting.


2. Factories take so long to make even a few things.


3. Master Doctors should get Group Buffs or lower are treatment speed to hardly nothing at Master.


4. E's are not worth makin IMO.


5. Let wookies migrate stats on mind more.


I_Love_Wookies
Tue Sep 30, 2003 3:51 am
#139

1) = 01. Factory/Harvester Problems
2) = 04. Enhance Packs.
3) = 05. Heal consistency
4) = 07. TEF Issues
5) = 10. First Aid Improvements
6) = 22. On Fire Cure
7) = 12. Combat Queue Heals
8) = 32. Combat Medic Components
9) = 06. Experimentation Issues
10)= 11. Money


Stand up job Z =)






- Want a PRE-CU Server? CLICK TO SIGN THE PETITION!
NondeNial
Tue Sep 30, 2003 5:12 am
#140

22


3


4


1


Thx for the hard work & outstanding job you have done Zarlor.

Zarlor
Tue Sep 30, 2003 7:10 am
#141

Track: Your #1 issue is not on my list. I might suggest bringing it up as a seperate topic on the forum and see if someoother folkis are willing to support adding it as a new issue.


#2 is part of Issue #1


#3 would probably be a part of Issue #9


#4 Isn't anywhere on the list and I can't see how it's an issue at all. It's just a personal opinion and there's really no solution for it. If you don't want to make Stim Es because you don't find them useful then don't make them.


#5 Huh? Not an issue onthe listand kind of a hard issue to fit in as a Doctor issue anyways.


So what this means is that so far your list looks like:


1) Nothing


2) #1


3) #9


4) Nothing


5) Nothing


and that's it.


I'll need some feedback before I can submit a vote for you. Is that what you want your list to look like? Did you look over the issues list to see which ones you agree with as important issues? You can have up to 10, if you like, right now I can only put you down for 2 items. Is that what you wont?




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
anagimas-ka
Tue Sep 30, 2003 7:41 am
#142

1. 2


2. 3


3. 7


4. 12


5. 25


6. 22


7. 9


8. 29


9. 19


10. 10

Groupal
Tue Sep 30, 2003 8:52 am
#143

3


2


4


5


6


7


8


12


22



Thanks Zarlor!




Original Signature from 2003 --->
Groupette Master Medic / Master Doctor / Master Dancer
Dunnar Master Artisan / Master Marksman / Master Rifleman
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