Doctor Archive
Thread: Doctor Macros (non-crafting)
Hello. As a new Novice Doctor, I am wondering if any of the more experienced doctors have created macros that are useful in gameplay? I'm not talking about a crafting macro, but a macro that may make healing in the heat of battle easier, and such.
Thanks...
HEALANY Macro - Since you are a novice doc too
/firstaid
/healstate
If you have more Doc skills you could add in:
/curepoison
/reviveplayer
/curedisease
Basically makes it the one shot cure button. Make sure you have the needed packs in general inventory
I have almost everything on one hotkey... Looks like this:
/peace;
/firstaid;
/curepoison;
/curedisease;
/healstate dizzy;
(blind, stun, intimidate);
/reviveplayer
I intend to try adding /stand to the second line, and hopefully that will mean only 1 hotkey to hammer when I get dizzy/kd'd. Not sure if it'll work though... The order is important here, Bleeds tick fast, so I heal those first. Even if I get hit with a bleed and a poison at the same time, I have plenty of time (8 secs? maybe 10?) to heal them both before the poison ticks. The really nice thing about this macro is that if you're pvp'ing, you don't need to target yourself for it to work.
For actual healing I just use one that has /peace; /healdamage self (some people add /attack to this, but I don't necessarily want to start shooting...). For healing other people I just hotkey a stim -- using these macros means I have to have *lots* of packs in my main inventory already, and I can usually queue up heals for other people far enough ahead of time to fit them in with combat actions.
I would also recommend macroing your armor to go off and on with one button. If I have to perform multiple healing actions in the heat of battle I will almost always yank my armor off to do them, then put it back on. The extra damage I take is more than made up for by the huge drop in the amount of mind used for healing. For whatever reason, equipping or unequipping armor is instantaneous, and does not interfere with combat or healing actions.
Hope that helps, and I'm curious to see what everyone else uses...
Ledao Bohi
Ledao wrote:
I have almost everything on one hotkey... Looks like this:
/peace;
/firstaid;
/curepoison;
/curedisease;
/healstate dizzy;
(blind, stun, intimidate);
/reviveplayer
I intend to try adding /stand to the second line, and hopefully that will mean only 1 hotkey to hammer when I get dizzy/kd'd. Not sure if it'll work though... The order is important here, Bleeds tick fast, so I heal those first. Even if I get hit with a bleed and a poison at the same time, I have plenty of time (8 secs? maybe 10?) to heal them both before the poison ticks. The really nice thing about this macro is that if you're pvp'ing, you don't need to target yourself for it to work.
For actual healing I just use one that has /peace; /healdamage self (some people add /attack to this, but I don't necessarily want to start shooting...). For healing other people I just hotkey a stim -- using these macros means I have to have *lots* of packs in my main inventory already, and I can usually queue up heals for other people far enough ahead of time to fit them in with combat actions.
I would also recommend macroing your armor to go off and on with one button. If I have to perform multiple healing actions in the heat of battle I will almost always yank my armor off to do them, then put it back on. The extra damage I take is more than made up for by the huge drop in the amount of mind used for healing. For whatever reason, equipping or unequipping armor is instantaneous, and does not interfere with combat or healing actions.
Hope that helps, and I'm curious to see what everyone else uses...
Ledao Bohi
MAN! I never thought of doing that, thanks buddy great macro, just made PvPin and PvEin a lot easier
Great idea about the All-in-one heal, though only when I have plenty of spare stims for dizzy/blinded etc as most of these wear off pretty quick and I like to conserve resources.
All of my heal buttons call macros that do:
/ui action clearCombatQueue ; /heal<whatever> ;
To avoid gettingimportant heal commandslost somewhere in my combat queue. /peace is similar but there's more of a pause and you stop autofiring...
I know you can't heal damage when prone, isn't a dizzy KD the same ?
True, but if you have multiple states you want to be sure that the most important are healed first. When PvPing, dizziness is deadly... The others aren't, so you could ignore them completely, although I for one can't hit the side of barn when blinded...
I tried adding /stand to the above macro, and it worked pretty well. Perhaps not as fast as hammering the stand hotkey with one hand and the healstate hotkey with another, but fast enough... I really surprised a TKM earlier today when I jumped right back up after his dizzy/kd combo...
How is the one line in carbineer treating you Grau'din? I have almost the same skills as you, though my one combat line is in pistoleer... I keep thinking about switching, but have been too lazy to try it...
No you can't...
But dizzy doesn't work by *keeping* you on the ground, it just makes you fall back down when you try to get up. So if you can cure your state sometime in between starting to get up and falling back down, you'll be alright...
Cyluru wrote:
i just started medic...(1122) so i havent been able to play around with the other types of heals...and as for my situations this has worked...but anyways when im in combat i dont have to /peace to heal myself...just made a macro /heal self...it immidatly heals myself and then i go back into combat...does /peace /heal self work faster??? anyways not sure if /peace is needed for the other heals as i am not a doctor yet. all in all this is all good information, i totally forgot that i could add multiple types of heals in one macro button...great idea...im gonna have to use that soon...
If you /peace or /ui action ClearCombatQueue first, then your heal will be the next action. Otherwise, it'll be after everything else that's in the combat queue (although no healing icon shows up in the queue.) So if you're spamming stoppingshot or some such thing, it's a good idea to have a /peace in your heal macro.
The primary macro I use in combat is for fast rezzing...very, very useful when multiple party members go down. It's basically:
/drag (this way I don't waste time going to them)
/revive
/healdamage
I think I have 2 second pauses in between, can't remember.