Doctor Archive
Thread: Price Check on Resucitation Kits
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beyowulf
Mon Jan 24, 2005 3:13 pm
#1
I sell 29 charge Rez Kits for 1,300 credits each or 65K for a crate of 50.
Edited to say: I forgot to mention that I've sold over 6,000 in the last 45 days.
Message Edited by beyowulf on 01-24-2005 04:14 PM
MyT_Chicken
Mon Jan 24, 2005 3:56 pm
#2
beyowulf wrote:
I sell 29 charge Rez Kits for 1,300 credits each or 65K for a crate of 50.
Edited to say: I forgot to mention that I've sold over 6,000 in the last 45 days.
Message Edited by beyowulf on 01-24-2005 04:14 PM
You sold 6000 because of the Revive Junkies. Cheating there way to FS XP.
beyowulf
Mon Jan 24, 2005 4:07 pm
#3
MyT_Chicken wrote:
You sold 6000 because of the Revive Junkies. Cheating there way to FS XP.
Oh, I know why I sold them-it's about 5 times my normal sales rate-so right when the sales rate spiked I found out why.....of course that let me shift 7 factories to full time Rez production to take advantage of the "fad" and to prevent me from running short and not servicing the rest of my customers.
DandyDon
Mon Jan 24, 2005 4:08 pm
#4
thanks, that really helps, i got really short changed by someone i sold a crate of 50 * 20 use for 10k, and by your calcs that should have been 100k. I am not getting robbed like a nOOb again 
MyT_Chicken
Mon Jan 24, 2005 5:02 pm
#5
beyowulf wrote:
MyT_Chicken wrote:
You sold 6000 because of the Revive Junkies. Cheating there way to FS XP.
Oh, I know why I sold them-it's about 5 times my normal sales rate-so right when the sales rate spiked I found out why.....of course that let me shift 7 factories to full time Rez production to take advantage of the "fad" and to prevent me from running short and not servicing the rest of my customers.
KyridIce
Mon Jan 24, 2005 11:03 pm
#6
Ok, the revive trick is a way to grind medical xp.If grinding xp is indeed cheating, wouldn't that make99% ofanyone who has ever mastered any professiona cheater?
MyT_Chicken wrote:
You sold 6000 because of the Revive Junkies. Cheating there way to FS XP.
DandyDon
Tue Jan 25, 2005 1:07 am
#7
Can you tell me how mcuh you can expect to sell a crate of 50Resuciatation kits with 20 uses each for please?
Happymob
Tue Jan 25, 2005 1:50 am
#9
A common price on rez kits used to be 100 credits/charge. That works out pretty well and is a nice profit margin since these don't take a lot of resources (104 units w/ ABEC and standard CDRM). I've personally had to raise prices recently since rez kits have become a popular way to grind force sensitive experience.
Message Edited by Happymob on 01-24-2005 02:50 PM
KyridIce
Tue Jan 25, 2005 7:36 am
#10
People who have played since launch are obviously in a different position than people who started playing within the last year. Since these days there is little to no use for non-masters (of any profession really), a person is forced to grind to master as fast as possible.
Obata wrote:
No. I think you'd be surprised how many peoplemaster their professions by actually playing the game and gaining experience along the way. Not everyone grinds. I was one of the first master docs on my server, and did it without grinding. All the XP I got was from healing people who really needed healing and crafting the meds I needed to do it.
Message Edited by Obata on 01-25-2005 03:38 AM
Travin64068
Tue Jan 25, 2005 8:02 am
#12
KyridIce wrote:
People who have played since launch are obviously in a different position than people who started playing within the last year. Since these days there is little to no use for non-masters (of any profession really), a person is forced to grind to master as fast as possible.
Obata wrote:
No. I think you'd be surprised how many peoplemaster their professions by actually playing the game and gaining experience along the way. Not everyone grinds. I was one of the first master docs on my server, and did it without grinding. All the XP I got was from healing people who really needed healing and crafting the meds I needed to do it.
Message Edited by Obata on 01-25-2005 03:38 AM
I am the oldest known Master Doctor on Sunrunner and I got my Master tag by healing in the Med Center and crafting my own meds. I never had to grind a single point of xps to get my title. Nobody knew what buffs were, high quality resources were non-existant, factories didn't work so you couldn't make 2/3's of the meds anyway. I remember asking someone if I could "test" a new skill I got called /healEnhance.
- Travin
beyowulf
Tue Jan 25, 2005 9:09 am
#13
KyridIce wrote:
People who have played since launch are obviously in a different position than people who started playing within the last year. Since these days there is little to no use for non-masters (of any profession really), a person is forced to grind to master as fast as possible.
The danger with that is that when you grind a profession you don't learn a profession. While I earned my master the old-fashioned way, I have no beef with folks that grind any prof for whatever reason and by whatever method they do it. That's their choice-but the faster they grind it, the less they know about the trade.
The problem grinders face is that they've bypassed the grind of earning the title, but they've still got the grind of learning the trade. And there is no macro, exploit, or technique that makes that happen overnight.
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