Doctor Archive

Thread: Zarlor: 2 items for your list

Neyland
Mon Aug 25, 2003 11:36 am
#1

1.Heal timer still broken. After waiting for the timer, you must wait another few seconds to actually be able to heal.


2. When a schematic uses 2 of the same subcomponent, 2 Advanced subcomponents are treates as normal subcompents. IE. When building a stim D. 2 Advanced BECs == 2 Normal BECs.




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Proud member of the Savage Nation!
"If sometimes you feel insignificant, useless, offended and depressed, always remember that you were once the fastest and most victorious sperm in your group"


Elenora
Mon Aug 25, 2003 11:53 am
#2

1. rather than broken I would say they need to be more specific...if slef healing is designed to be always 10 secs despite diagnosis, then the message needs to reflect that. Lag is also an issue in some of the timer stuff...but if it says u have to wait 4 secs then i should be able to heal after 4 secs...this is true for almost all timers: stims, ranged stims, first aid, poisons...


the only timers that seem to work are the 2 that tell u when u are ready to heal again..wounds and buffs...


2. this problem was fixed...my advanced comps in all my packs are now pumping up the power and charges correctly...this was adefinate stealth fix...making AOE heals and Stim Ds with advanced comps no problem




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Zarlor
Mon Aug 25, 2003 11:57 am
#3

Like Elenora said. #1 is already listed as an issue, go take a closer look,(new list for votes going in today) and #2 was already fixed in the last publish.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Neyland
Mon Aug 25, 2003 1:17 pm
#4

Thats a big negative on the last issue. I did it Sunday by accident. Used 2 Advanced in a Stim D schematic and got the same results as using regulars.



+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Proud member of the Savage Nation!
"If sometimes you feel insignificant, useless, offended and depressed, always remember that you were once the fastest and most victorious sperm in your group"


Elenora
Mon Aug 25, 2003 1:21 pm
#5

interesting...i madea a few AOE stims and Stim Ds on sat night that worked fine with advanced comps...


unless something happened on sunday..ill try again tonight




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Zarlor
Mon Aug 25, 2003 1:21 pm
#6

Really? I've done this for Stim Ds and I can guarantee you it used the Advanced component schematics. Although the last time I did it would have been on Wednesday of last week. I'll try to check again, but you may want to do some more testing.So far all reports and my own sperimentation suggest that this is, indeed, fixed. If not I'd like to corroborate the problem further.



Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
Neyland
Mon Aug 25, 2003 1:46 pm
#7

Stim D using Advanced BECs 666 Base Heal 49 Charges


Stim D using Regular BECs 686 Base Heal 45 Charges


If that's the 'Advanced BEC' in action... I think I can do without it.




+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Proud member of the Savage Nation!
"If sometimes you feel insignificant, useless, offended and depressed, always remember that you were once the fastest and most victorious sperm in your group"


Slimjim_Iapkre
Mon Aug 25, 2003 1:49 pm
#8

Zarlor, I think I have to agree with Neyland on this one. While I can use advanced components on schematics that call for 'identical' components, they seem to give VERY little benefit. Not worth the usage of the expensive resources. I'd say something isn't working right. I tried this yesterday on a stim D, just to check it out again, and got similar results as Neyland.



SlimJim Iap'kre

Quality Stim shop selling 400+ stim B's and 600+ stim C's
In Mos Nihil, Tatooine at 275, 5365
and in Sanctuary, Corellia at -1591, -4626
Elenora
Mon Aug 25, 2003 3:47 pm
#9

wow thats an impressive base D...


....never seen a base D with that much heal value and that many charges...



my AOE stims have gone up exactly 11-12 charges from the advanced BECS since my base BEC is 6-7 charges and my advanced are 17-18 charges...


so i got exactly what I expected....




--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
DiverBuoy
Mon Aug 25, 2003 4:57 pm
#10

Elenora,


Does the effectiveness of ABEC have any bearing ... it seems to only effect charges?




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Elenora
Mon Aug 25, 2003 7:24 pm
#11

depends..if u pump effectiveness rather then charges on an ABEC then it will pump ur effectiveness...


tho this is a total waste since chargesonBECs are the main determinant for charges on the final product....


Liquid Suspensions seem to be the biggest determinant of heal value...





--------------------------------------------------------------------------
Elenora Kaadara Naboo Ahazi
Master Combat Medic/Master Surgeon/Master Chemist
Elenora's Drugs - Better lives through better medicines
Neyland
Tue Aug 26, 2003 7:07 am
#12

I've been very lucky to have been able to work with some really good ingredients. I think the bug is in using factory paired Advanced BECs. I'll double check those numbers for you tonight. I'll get you the actual numbers on the schematics, sub components, and ingredients. If I'm off on the numbers, it's not by much.It was just very easy to recognize that the numbers didn't jive with using the better BEC.



+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+
Proud member of the Savage Nation!
"If sometimes you feel insignificant, useless, offended and depressed, always remember that you were once the fastest and most victorious sperm in your group"


Zarlor
Tue Aug 26, 2003 7:33 am
#13

I never got to check on this last night, but are you sure it's not an experimental variability?


I would make a BEC using exactly the same resources for your Advanced BEC. Put it all in charges. Then make 1 unexperimented BEC with garbage resources to get something very low.


Then make 3 Stim Ds using everything that is the same, except for those BECs.


You'll probably need to make a couple to make sure you get the same baselione. Compared the numbers for an unexperimented D where the inital creation was the same success level (i.e. if you didn't get a "great success" on creation, don't bother with it.)


Hopefully I will have some time tonight to try this.




Zarlor - Mesric City, Dantooine - Eclipse
Arissi Plains, Dantooine - Test Center
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